6.2 KiB
Browser API
Pino is compatible with browserify
for browser side usage:
This can be useful with isomorphic/universal JavaScript code.
By default, in the browser,
pino
uses corresponding Log4j console
methods (console.error
, console.warn
, console.info
, console.debug
, console.trace
) and uses console.error
for any fatal
level logs.
Options
Pino can be passed a browser
object in the options object,
which can have the following properties:
asObject
(Boolean)
const pino = require('pino')({browser: {asObject: true}})
The asObject
option will create a pino-like log object instead of
passing all arguments to a console method, for instance:
pino.info('hi') // creates and logs {msg: 'hi', level: 30, time: <ts>}
When write
is set, asObject
will always be true
.
write
(Function | Object)
Instead of passing log messages to console.log
they can be passed to
a supplied function.
If write
is set to a single function, all logging objects are passed
to this function.
const pino = require('pino')({
browser: {
write: (o) => {
// do something with o
}
}
})
If write
is an object, it can have methods that correspond to the
levels. When a message is logged at a given level, the corresponding
method is called. If a method isn't present, the logging falls back
to using the console
.
const pino = require('pino')({
browser: {
write: {
info: function (o) {
//process info log object
},
error: function (o) {
//process error log object
}
}
}
})
serialize
: (Boolean | Array)
The serializers provided to pino
are ignored by default in the browser, including
the standard serializers provided with Pino. Since the default destination for log
messages is the console, values such as Error
objects are enhanced for inspection,
which they otherwise wouldn't be if the Error serializer was enabled.
We can turn all serializers on,
const pino = require('pino')({
browser: {
serialize: true
}
})
Or we can selectively enable them via an array:
const pino = require('pino')({
serializers: {
custom: myCustomSerializer,
another: anotherSerializer
},
browser: {
serialize: ['custom']
}
})
// following will apply myCustomSerializer to the custom property,
// but will not apply anotherSerializer to another key
pino.info({custom: 'a', another: 'b'})
When serialize
is true
the standard error serializer is also enabled (see https://github.com/pinojs/pino/blob/master/docs/api.md#stdSerializers).
This is a global serializer which will apply to any Error
objects passed to the logger methods.
If serialize
is an array the standard error serializer is also automatically enabled, it can
be explicitly disabled by including a string in the serialize array: !stdSerializers.err
, like so:
const pino = require('pino')({
serializers: {
custom: myCustomSerializer,
another: anotherSerializer
},
browser: {
serialize: ['!stdSerializers.err', 'custom'] //will not serialize Errors, will serialize `custom` keys
}
})
The serialize
array also applies to any child logger serializers (see https://github.com/pinojs/pino/blob/master/docs/api.md#discussion-2
for how to set child-bound serializers).
Unlike server pino the serializers apply to every object passed to the logger method,
if the asObject
option is true
, this results in the serializers applying to the
first object (as in server pino).
For more info on serializers see https://github.com/pinojs/pino/blob/master/docs/api.md#parameters.
transmit
(Object)
An object with send
and level
properties.
The transmit.level
property specifies the minimum level (inclusive) of when the send
function
should be called, if not supplied the send
function be called based on the main logging level
(set via options.level
, defaulting to info
).
The transmit
object must have a send
function which will be called after
writing the log message. The send
function is passed the level of the log
message and a logEvent
object.
The logEvent
object is a data structure representing a log message, it represents
the arguments passed to a logger statement, the level
at which they were logged and the hierarchy of child bindings.
The logEvent
format is structured like so:
{
ts = Number,
messages = Array,
bindings = Array,
level: { label = String, value = Number}
}
The ts
property is a unix epoch timestamp in milliseconds, the time is taken from the moment the
logger method is called.
The messages
array is all arguments passed to logger method, (for instance logger.info('a', 'b', 'c')
would result in messages
array ['a', 'b', 'c']
).
The bindings
array represents each child logger (if any), and the relevant bindings.
For instance given logger.child({a: 1}).child({b: 2}).info({c: 3})
, the bindings array
would hold [{a: 1}, {b: 2}]
and the messages
array would be [{c: 3}]
. The bindings
are ordered according to their position in the child logger hierarchy, with the lowest index
being the top of the hierarchy.
By default serializers are not applied to log output in the browser, but they will always be
applied to messages
and bindings
in the logEvent
object. This allows us to ensure a consistent
format for all values between server and client.
The level
holds the label (for instance info
), and the corresponding numerical value
(for instance 30
). This could be important in cases where client side level values and
labels differ from server side.
The point of the send
function is to remotely record log messages:
const pino = require('pino')({
browser: {
transmit: {
level: 'warn',
send: function (level, logEvent) {
if (level === 'warn') {
// maybe send the logEvent to a separate endpoint
// or maybe analyse the messages further before sending
}
// we could also use the `logEvent.level.value` property to determine
// numerical value
if (logEvent.level.value >= 50) { // covers error and fatal
// send the logEvent somewhere
}
}
}
}
})