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50 lines
1.7 KiB
50 lines
1.7 KiB
const HappySite = require('./src/happySite.js')
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class HappySiteWebpackPlugin {
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constructor(source, views) {
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this._options = {
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source: source,
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views: views
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}
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}
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apply(compiler) {
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const pluginName = HappySiteWebpackPlugin.name
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// webpack module instance can be accessed from the compiler object,
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// this ensures that correct version of the module is used
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// (do not require/import the webpack or any symbols from it directly).
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const { webpack } = compiler
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// Compilation object gives us reference to some useful constants.
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const { Compilation } = webpack
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// RawSource is one of the "sources" classes that should be used
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// to represent asset sources in compilation.
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const { RawSource } = webpack.sources
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compiler.hooks.thisCompilation.tap(pluginName, (compilation) => {
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const compilationHash = compilation.hash
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const webpackPublicPath = '.' + compilation.getAssetPath(compilation.outputOptions.publicPath, { hash: compilationHash })
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// Tapping to the assets processing pipeline on a specific stage.
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compilation.hooks.processAssets.tap({
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name: pluginName,
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// Using one of the later asset processing stages to ensure
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// that all assets were already added to the compilation by other plugins.
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stage: Compilation.PROCESS_ASSETS_STAGE_SUMMARIZE
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},
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(assets) => {
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const happySite = new HappySite(webpackPublicPath + this._options.source, this._options.views, webpackPublicPath)
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happySite.run()
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})
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})
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}
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}
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module.exports = HappySiteWebpackPlugin |