mirror of https://github.com/freeCodeCamp/devdocs
Merge pull request #2201 from jessevanherk/godot_4.2
Update Godot docs to include v4.2 and fix older version scrapingpull/2294/head
commit
0dd0ad813f
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module Docs
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class Godot
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class CleanHtmlV3Filter < Filter
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def call
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if root_page?
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at_css('h1').content = 'Godot Engine'
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at_css('.admonition.caution').remove
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end
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css('ul[id].simple li:first-child:last-child').each do |node|
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heading = Nokogiri::XML::Node.new 'h3', doc.document
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heading['id'] = node.parent['id']
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heading.children = node.children
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node.parent.before(heading).remove
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end
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css('h3 strong').each do |node|
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node.before(node.children).remove
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end
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css('a.reference').remove_attr('class')
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doc
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end
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end
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end
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end
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@ -0,0 +1,39 @@
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module Docs
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class Godot
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class EntriesV3Filter < Docs::EntriesFilter
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def get_name
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name = at_css('h1').content
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name.remove! "\u{00B6}" # Remove the pilcrow
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name
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end
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def get_type
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if slug.start_with?('getting_started')
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# Getting started sections are different even between different minor
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# versions from v3 so we're programmatically generating them instead.
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"Getting started: " + slug.split('/')[1].tr_s('_', ' ').capitalize
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else
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name
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end
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end
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def additional_entries
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return [] unless slug.start_with?('classes')
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css('.simple[id]').each_with_object [] do |node, entries|
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name = node.at_css('strong').content
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next if name == self.name
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name.prepend "#{self.name}."
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name << '()'
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entries << [name, node['id']] unless entries.any? { |entry| entry[0] == name }
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end
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end
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def include_default_entry?
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return false if subpath.start_with?('getting_started') && subpath.end_with?('index.html')
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return false if subpath == 'classes/index.html'
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true
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end
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end
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end
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end
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