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/* Riot v4.13.1, @license MIT */
/**
* Convert a string from camel case to dash-case
* @param {string} string - probably a component tag name
* @returns {string} component name normalized
*/
function camelToDashCase(string) {
return string.replace(/([a-z])([A-Z])/g, '$1-$2').toLowerCase();
}
/**
* Convert a string containing dashes to camel case
* @param {string} string - input string
* @returns {string} my-string -> myString
*/
function dashToCamelCase(string) {
return string.replace(/-(\w)/g, (_, c) => c.toUpperCase());
}
/**
* Get all the element attributes as object
* @param {HTMLElement} element - DOM node we want to parse
* @returns {Object} all the attributes found as a key value pairs
*/
function DOMattributesToObject(element) {
return Array.from(element.attributes).reduce((acc, attribute) => {
acc[dashToCamelCase(attribute.name)] = attribute.value;
return acc;
}, {});
}
/**
* Move all the child nodes from a source tag to another
* @param {HTMLElement} source - source node
* @param {HTMLElement} target - target node
* @returns {undefined} it's a void method ¯\_(ツ)_/¯
*/
// Ignore this helper because it's needed only for svg tags
function moveChildren(source, target) {
if (source.firstChild) {
target.appendChild(source.firstChild);
moveChildren(source, target);
}
}
/**
* Remove the child nodes from any DOM node
* @param {HTMLElement} node - target node
* @returns {undefined}
*/
function cleanNode(node) {
clearChildren(node.childNodes);
}
/**
* Clear multiple children in a node
* @param {HTMLElement[]} children - direct children nodes
* @returns {undefined}
*/
function clearChildren(children) {
Array.from(children).forEach(removeNode);
}
/**
* Remove a node from the DOM
* @param {HTMLElement} node - target node
* @returns {undefined}
*/
function removeNode(node) {
const {
parentNode
} = node;
if (node.remove) node.remove();
/* istanbul ignore else */
else if (parentNode) parentNode.removeChild(node);
}
const EACH = 0;
const IF = 1;
const SIMPLE = 2;
const TAG = 3;
const SLOT = 4;
var bindingTypes = {
EACH,
IF,
SIMPLE,
TAG,
SLOT
};
const ATTRIBUTE = 0;
const EVENT = 1;
const TEXT = 2;
const VALUE = 3;
var expressionTypes = {
ATTRIBUTE,
EVENT,
TEXT,
VALUE
};
/**
* Create the template meta object in case of <template> fragments
* @param {TemplateChunk} componentTemplate - template chunk object
* @returns {Object} the meta property that will be passed to the mount function of the TemplateChunk
*/
function createTemplateMeta(componentTemplate) {
const fragment = componentTemplate.dom.cloneNode(true);
return {
avoidDOMInjection: true,
fragment,
children: Array.from(fragment.childNodes)
};
}
const {
indexOf,
slice
} = [];
const append = (get, parent, children, start, end, before) => {
const isSelect = ('selectedIndex' in parent);
let noSelection = isSelect;
while (start < end) {
const child = get(children[start], 1);
parent.insertBefore(child, before);
if (isSelect && noSelection && child.selected) {
noSelection = !noSelection;
let {
selectedIndex
} = parent;
parent.selectedIndex = selectedIndex < 0 ? start : indexOf.call(parent.querySelectorAll('option'), child);
}
start++;
}
};
const eqeq = (a, b) => a == b;
const identity = O => O;
const indexOf$1 = (moreNodes, moreStart, moreEnd, lessNodes, lessStart, lessEnd, compare) => {
const length = lessEnd - lessStart;
/* istanbul ignore if */
if (length < 1) return -1;
while (moreEnd - moreStart >= length) {
let m = moreStart;
let l = lessStart;
while (m < moreEnd && l < lessEnd && compare(moreNodes[m], lessNodes[l])) {
m++;
l++;
}
if (l === lessEnd) return moreStart;
moreStart = m + 1;
}
return -1;
};
const isReversed = (futureNodes, futureEnd, currentNodes, currentStart, currentEnd, compare) => {
while (currentStart < currentEnd && compare(currentNodes[currentStart], futureNodes[futureEnd - 1])) {
currentStart++;
futureEnd--;
}
return futureEnd === 0;
};
const next = (get, list, i, length, before) => i < length ? get(list[i], 0) : 0 < i ? get(list[i - 1], -0).nextSibling : before;
const remove = (get, children, start, end) => {
while (start < end) drop(get(children[start++], -1));
}; // - - - - - - - - - - - - - - - - - - -
// diff related constants and utilities
// - - - - - - - - - - - - - - - - - - -
const DELETION = -1;
const INSERTION = 1;
const SKIP = 0;
const SKIP_OND = 50;
const HS = (futureNodes, futureStart, futureEnd, futureChanges, currentNodes, currentStart, currentEnd, currentChanges) => {
let k = 0;
/* istanbul ignore next */
let minLen = futureChanges < currentChanges ? futureChanges : currentChanges;
const link = Array(minLen++);
const tresh = Array(minLen);
tresh[0] = -1;
for (let i = 1; i < minLen; i++) tresh[i] = currentEnd;
const nodes = currentNodes.slice(currentStart, currentEnd);
for (let i = futureStart; i < futureEnd; i++) {
const index = nodes.indexOf(futureNodes[i]);
if (-1 < index) {
const idxInOld = index + currentStart;
k = findK(tresh, minLen, idxInOld);
/* istanbul ignore else */
if (-1 < k) {
tresh[k] = idxInOld;
link[k] = {
newi: i,
oldi: idxInOld,
prev: link[k - 1]
};
}
}
}
k = --minLen;
--currentEnd;
while (tresh[k] > currentEnd) --k;
minLen = currentChanges + futureChanges - k;
const diff = Array(minLen);
let ptr = link[k];
--futureEnd;
while (ptr) {
const {
newi,
oldi
} = ptr;
while (futureEnd > newi) {
diff[--minLen] = INSERTION;
--futureEnd;
}
while (currentEnd > oldi) {
diff[--minLen] = DELETION;
--currentEnd;
}
diff[--minLen] = SKIP;
--futureEnd;
--currentEnd;
ptr = ptr.prev;
}
while (futureEnd >= futureStart) {
diff[--minLen] = INSERTION;
--futureEnd;
}
while (currentEnd >= currentStart) {
diff[--minLen] = DELETION;
--currentEnd;
}
return diff;
}; // this is pretty much the same petit-dom code without the delete map part
// https://github.com/yelouafi/petit-dom/blob/bd6f5c919b5ae5297be01612c524c40be45f14a7/src/vdom.js#L556-L561
const OND = (futureNodes, futureStart, rows, currentNodes, currentStart, cols, compare) => {
const length = rows + cols;
const v = [];
let d, k, r, c, pv, cv, pd;
outer: for (d = 0; d <= length; d++) {
/* istanbul ignore if */
if (d > SKIP_OND) return null;
pd = d - 1;
/* istanbul ignore next */
pv = d ? v[d - 1] : [0, 0];
cv = v[d] = [];
for (k = -d; k <= d; k += 2) {
if (k === -d || k !== d && pv[pd + k - 1] < pv[pd + k + 1]) {
c = pv[pd + k + 1];
} else {
c = pv[pd + k - 1] + 1;
}
r = c - k;
while (c < cols && r < rows && compare(currentNodes[currentStart + c], futureNodes[futureStart + r])) {
c++;
r++;
}
if (c === cols && r === rows) {
break outer;
}
cv[d + k] = c;
}
}
const diff = Array(d / 2 + length / 2);
let diffIdx = diff.length - 1;
for (d = v.length - 1; d >= 0; d--) {
while (c > 0 && r > 0 && compare(currentNodes[currentStart + c - 1], futureNodes[futureStart + r - 1])) {
// diagonal edge = equality
diff[diffIdx--] = SKIP;
c--;
r--;
}
if (!d) break;
pd = d - 1;
/* istanbul ignore next */
pv = d ? v[d - 1] : [0, 0];
k = c - r;
if (k === -d || k !== d && pv[pd + k - 1] < pv[pd + k + 1]) {
// vertical edge = insertion
r--;
diff[diffIdx--] = INSERTION;
} else {
// horizontal edge = deletion
c--;
diff[diffIdx--] = DELETION;
}
}
return diff;
};
const applyDiff = (diff, get, parentNode, futureNodes, futureStart, currentNodes, currentStart, currentLength, before) => {
const live = [];
const length = diff.length;
let currentIndex = currentStart;
let i = 0;
while (i < length) {
switch (diff[i++]) {
case SKIP:
futureStart++;
currentIndex++;
break;
case INSERTION:
// TODO: bulk appends for sequential nodes
live.push(futureNodes[futureStart]);
append(get, parentNode, futureNodes, futureStart++, futureStart, currentIndex < currentLength ? get(currentNodes[currentIndex], 0) : before);
break;
case DELETION:
currentIndex++;
break;
}
}
i = 0;
while (i < length) {
switch (diff[i++]) {
case SKIP:
currentStart++;
break;
case DELETION:
// TODO: bulk removes for sequential nodes
if (-1 < live.indexOf(currentNodes[currentStart])) currentStart++;else remove(get, currentNodes, currentStart++, currentStart);
break;
}
}
};
const findK = (ktr, length, j) => {
let lo = 1;
let hi = length;
while (lo < hi) {
const mid = (lo + hi) / 2 >>> 0;
if (j < ktr[mid]) hi = mid;else lo = mid + 1;
}
return lo;
};
const smartDiff = (get, parentNode, futureNodes, futureStart, futureEnd, futureChanges, currentNodes, currentStart, currentEnd, currentChanges, currentLength, compare, before) => {
applyDiff(OND(futureNodes, futureStart, futureChanges, currentNodes, currentStart, currentChanges, compare) || HS(futureNodes, futureStart, futureEnd, futureChanges, currentNodes, currentStart, currentEnd, currentChanges), get, parentNode, futureNodes, futureStart, currentNodes, currentStart, currentLength, before);
};
const drop = node => (node.remove || dropChild).call(node);
function dropChild() {
const {
parentNode
} = this;
/* istanbul ignore else */
if (parentNode) parentNode.removeChild(this);
}
/*! (c) 2018 Andrea Giammarchi (ISC) */
const domdiff = (parentNode, // where changes happen
currentNodes, // Array of current items/nodes
futureNodes, // Array of future items/nodes
options // optional object with one of the following properties
// before: domNode
// compare(generic, generic) => true if same generic
// node(generic) => Node
) => {
if (!options) options = {};
const compare = options.compare || eqeq;
const get = options.node || identity;
const before = options.before == null ? null : get(options.before, 0);
const currentLength = currentNodes.length;
let currentEnd = currentLength;
let currentStart = 0;
let futureEnd = futureNodes.length;
let futureStart = 0; // common prefix
while (currentStart < currentEnd && futureStart < futureEnd && compare(currentNodes[currentStart], futureNodes[futureStart])) {
currentStart++;
futureStart++;
} // common suffix
while (currentStart < currentEnd && futureStart < futureEnd && compare(currentNodes[currentEnd - 1], futureNodes[futureEnd - 1])) {
currentEnd--;
futureEnd--;
}
const currentSame = currentStart === currentEnd;
const futureSame = futureStart === futureEnd; // same list
if (currentSame && futureSame) return futureNodes; // only stuff to add
if (currentSame && futureStart < futureEnd) {
append(get, parentNode, futureNodes, futureStart, futureEnd, next(get, currentNodes, currentStart, currentLength, before));
return futureNodes;
} // only stuff to remove
if (futureSame && currentStart < currentEnd) {
remove(get, currentNodes, currentStart, currentEnd);
return futureNodes;
}
const currentChanges = currentEnd - currentStart;
const futureChanges = futureEnd - futureStart;
let i = -1; // 2 simple indels: the shortest sequence is a subsequence of the longest
if (currentChanges < futureChanges) {
i = indexOf$1(futureNodes, futureStart, futureEnd, currentNodes, currentStart, currentEnd, compare); // inner diff
if (-1 < i) {
append(get, parentNode, futureNodes, futureStart, i, get(currentNodes[currentStart], 0));
append(get, parentNode, futureNodes, i + currentChanges, futureEnd, next(get, currentNodes, currentEnd, currentLength, before));
return futureNodes;
}
}
/* istanbul ignore else */
else if (futureChanges < currentChanges) {
i = indexOf$1(currentNodes, currentStart, currentEnd, futureNodes, futureStart, futureEnd, compare); // outer diff
if (-1 < i) {
remove(get, currentNodes, currentStart, i);
remove(get, currentNodes, i + futureChanges, currentEnd);
return futureNodes;
}
} // common case with one replacement for many nodes
// or many nodes replaced for a single one
/* istanbul ignore else */
if (currentChanges < 2 || futureChanges < 2) {
append(get, parentNode, futureNodes, futureStart, futureEnd, get(currentNodes[currentStart], 0));
remove(get, currentNodes, currentStart, currentEnd);
return futureNodes;
} // the half match diff part has been skipped in petit-dom
// https://github.com/yelouafi/petit-dom/blob/bd6f5c919b5ae5297be01612c524c40be45f14a7/src/vdom.js#L391-L397
// accordingly, I think it's safe to skip in here too
// if one day it'll come out like the speediest thing ever to do
// then I might add it in here too
// Extra: before going too fancy, what about reversed lists ?
// This should bail out pretty quickly if that's not the case.
if (currentChanges === futureChanges && isReversed(futureNodes, futureEnd, currentNodes, currentStart, currentEnd, compare)) {
append(get, parentNode, futureNodes, futureStart, futureEnd, next(get, currentNodes, currentEnd, currentLength, before));
return futureNodes;
} // last resort through a smart diff
smartDiff(get, parentNode, futureNodes, futureStart, futureEnd, futureChanges, currentNodes, currentStart, currentEnd, currentChanges, currentLength, compare, before);
return futureNodes;
};
/**
* Quick type checking
* @param {*} element - anything
* @param {string} type - type definition
* @returns {boolean} true if the type corresponds
*/
function checkType(element, type) {
return typeof element === type;
}
/**
* Check if an element is part of an svg
* @param {HTMLElement} el - element to check
* @returns {boolean} true if we are in an svg context
*/
function isSvg(el) {
const owner = el.ownerSVGElement;
return !!owner || owner === null;
}
/**
* Check if an element is a template tag
* @param {HTMLElement} el - element to check
* @returns {boolean} true if it's a <template>
*/
function isTemplate(el) {
return !isNil(el.content);
}
/**
* Check that will be passed if its argument is a function
* @param {*} value - value to check
* @returns {boolean} - true if the value is a function
*/
function isFunction(value) {
return checkType(value, 'function');
}
/**
* Check if a value is a Boolean
* @param {*} value - anything
* @returns {boolean} true only for the value is a boolean
*/
function isBoolean(value) {
return checkType(value, 'boolean');
}
/**
* Check if a value is an Object
* @param {*} value - anything
* @returns {boolean} true only for the value is an object
*/
function isObject(value) {
return !isNil(value) && checkType(value, 'object');
}
/**
* Check if a value is null or undefined
* @param {*} value - anything
* @returns {boolean} true only for the 'undefined' and 'null' types
*/
function isNil(value) {
return value === null || value === undefined;
}
const UNMOUNT_SCOPE = Symbol('unmount');
const EachBinding = Object.seal({
// dynamic binding properties
// childrenMap: null,
// node: null,
// root: null,
// condition: null,
// evaluate: null,
// template: null,
// isTemplateTag: false,
nodes: [],
// getKey: null,
// indexName: null,
// itemName: null,
// afterPlaceholder: null,
// placeholder: null,
// API methods
mount(scope, parentScope) {
return this.update(scope, parentScope);
},
update(scope, parentScope) {
const {
placeholder,
nodes,
childrenMap
} = this;
const collection = scope === UNMOUNT_SCOPE ? null : this.evaluate(scope);
const items = collection ? Array.from(collection) : [];
const parent = placeholder.parentNode; // prepare the diffing
const {
newChildrenMap,
batches,
futureNodes
} = createPatch(items, scope, parentScope, this); // patch the DOM only if there are new nodes
domdiff(parent, nodes, futureNodes, {
before: placeholder,
node: patch(Array.from(childrenMap.values()), parentScope)
}); // trigger the mounts and the updates
batches.forEach(fn => fn()); // update the children map
this.childrenMap = newChildrenMap;
this.nodes = futureNodes;
return this;
},
unmount(scope, parentScope) {
this.update(UNMOUNT_SCOPE, parentScope);
return this;
}
});
/**
* Patch the DOM while diffing
* @param {TemplateChunk[]} redundant - redundant tepmplate chunks
* @param {*} parentScope - scope of the parent template
* @returns {Function} patch function used by domdiff
*/
function patch(redundant, parentScope) {
return (item, info) => {
if (info < 0) {
const element = redundant.pop();
if (element) {
const {
template,
context
} = element; // notice that we pass null as last argument because
// the root node and its children will be removed by domdiff
template.unmount(context, parentScope, null);
}
}
return item;
};
}
/**
* Check whether a template must be filtered from a loop
* @param {Function} condition - filter function
* @param {Object} context - argument passed to the filter function
* @returns {boolean} true if this item should be skipped
*/
function mustFilterItem(condition, context) {
return condition ? Boolean(condition(context)) === false : false;
}
/**
* Extend the scope of the looped template
* @param {Object} scope - current template scope
* @param {string} options.itemName - key to identify the looped item in the new context
* @param {string} options.indexName - key to identify the index of the looped item
* @param {number} options.index - current index
* @param {*} options.item - collection item looped
* @returns {Object} enhanced scope object
*/
function extendScope(scope, _ref) {
let {
itemName,
indexName,
index,
item
} = _ref;
scope[itemName] = item;
if (indexName) scope[indexName] = index;
return scope;
}
/**
* Loop the current template items
* @param {Array} items - expression collection value
* @param {*} scope - template scope
* @param {*} parentScope - scope of the parent template
* @param {EeachBinding} binding - each binding object instance
* @returns {Object} data
* @returns {Map} data.newChildrenMap - a Map containing the new children template structure
* @returns {Array} data.batches - array containing the template lifecycle functions to trigger
* @returns {Array} data.futureNodes - array containing the nodes we need to diff
*/
function createPatch(items, scope, parentScope, binding) {
const {
condition,
template,
childrenMap,
itemName,
getKey,
indexName,
root,
isTemplateTag
} = binding;
const newChildrenMap = new Map();
const batches = [];
const futureNodes = [];
items.forEach((item, index) => {
const context = extendScope(Object.create(scope), {
itemName,
indexName,
index,
item
});
const key = getKey ? getKey(context) : index;
const oldItem = childrenMap.get(key);
if (mustFilterItem(condition, context)) {
return;
}
const componentTemplate = oldItem ? oldItem.template : template.clone();
const el = oldItem ? componentTemplate.el : root.cloneNode();
const mustMount = !oldItem;
const meta = isTemplateTag && mustMount ? createTemplateMeta(componentTemplate) : {};
if (mustMount) {
batches.push(() => componentTemplate.mount(el, context, parentScope, meta));
} else {
batches.push(() => componentTemplate.update(context, parentScope));
} // create the collection of nodes to update or to add
// in case of template tags we need to add all its children nodes
if (isTemplateTag) {
const children = meta.children || componentTemplate.children;
futureNodes.push(...children);
} else {
futureNodes.push(el);
} // delete the old item from the children map
childrenMap.delete(key); // update the children map
newChildrenMap.set(key, {
template: componentTemplate,
context,
index
});
});
return {
newChildrenMap,
batches,
futureNodes
};
}
function create(node, _ref2) {
let {
evaluate,
condition,
itemName,
indexName,
getKey,
template
} = _ref2;
const placeholder = document.createTextNode('');
const parent = node.parentNode;
const root = node.cloneNode();
parent.insertBefore(placeholder, node);
removeNode(node);
return Object.assign({}, EachBinding, {
childrenMap: new Map(),
node,
root,
condition,
evaluate,
isTemplateTag: isTemplate(root),
template: template.createDOM(node),
getKey,
indexName,
itemName,
placeholder
});
}
/**
* Binding responsible for the `if` directive
*/
const IfBinding = Object.seal({
// dynamic binding properties
// node: null,
// evaluate: null,
// isTemplateTag: false,
// placeholder: null,
// template: null,
// API methods
mount(scope, parentScope) {
return this.update(scope, parentScope);
},
update(scope, parentScope) {
const value = !!this.evaluate(scope);
const mustMount = !this.value && value;
const mustUnmount = this.value && !value;
const mount = () => {
const pristine = this.node.cloneNode();
this.placeholder.parentNode.insertBefore(pristine, this.placeholder);
this.template = this.template.clone();
this.template.mount(pristine, scope, parentScope);
};
switch (true) {
case mustMount:
mount();
break;
case mustUnmount:
this.unmount(scope);
break;
default:
if (value) this.template.update(scope, parentScope);
}
this.value = value;
return this;
},
unmount(scope, parentScope) {
this.template.unmount(scope, parentScope, true);
return this;
}
});
function create$1(node, _ref) {
let {
evaluate,
template
} = _ref;
const parent = node.parentNode;
const placeholder = document.createTextNode('');
parent.insertBefore(placeholder, node);
removeNode(node);
return Object.assign({}, IfBinding, {
node,
evaluate,
placeholder,
template: template.createDOM(node)
});
}
/**
* Throw an error with a descriptive message
* @param { string } message - error message
* @returns { undefined } hoppla.. at this point the program should stop working
*/
function panic(message) {
throw new Error(message);
}
/**
* Returns the memoized (cached) function.
* // borrowed from https://www.30secondsofcode.org/js/s/memoize
* @param {Function} fn - function to memoize
* @returns {Function} memoize function
*/
function memoize(fn) {
const cache = new Map();
const cached = val => {
return cache.has(val) ? cache.get(val) : cache.set(val, fn.call(this, val)) && cache.get(val);
};
cached.cache = cache;
return cached;
}
/**
* Evaluate a list of attribute expressions
* @param {Array} attributes - attribute expressions generated by the riot compiler
* @returns {Object} key value pairs with the result of the computation
*/
function evaluateAttributeExpressions(attributes) {
return attributes.reduce((acc, attribute) => {
const {
value,
type
} = attribute;
switch (true) {
// spread attribute
case !attribute.name && type === ATTRIBUTE:
return Object.assign({}, acc, value);
// value attribute
case type === VALUE:
acc.value = attribute.value;
break;
// normal attributes
default:
acc[dashToCamelCase(attribute.name)] = attribute.value;
}
return acc;
}, {});
}
const REMOVE_ATTRIBUTE = 'removeAttribute';
const SET_ATTIBUTE = 'setAttribute';
const ElementProto = typeof Element === 'undefined' ? {} : Element.prototype;
const isNativeHtmlProperty = memoize(name => ElementProto.hasOwnProperty(name)); // eslint-disable-line
/**
* Add all the attributes provided
* @param {HTMLElement} node - target node
* @param {Object} attributes - object containing the attributes names and values
* @returns {undefined} sorry it's a void function :(
*/
function setAllAttributes(node, attributes) {
Object.entries(attributes).forEach((_ref) => {
let [name, value] = _ref;
return attributeExpression(node, {
name
}, value);
});
}
/**
* Remove all the attributes provided
* @param {HTMLElement} node - target node
* @param {Object} newAttributes - object containing all the new attribute names
* @param {Object} oldAttributes - object containing all the old attribute names
* @returns {undefined} sorry it's a void function :(
*/
function removeAllAttributes(node, newAttributes, oldAttributes) {
const newKeys = newAttributes ? Object.keys(newAttributes) : [];
Object.keys(oldAttributes).filter(name => !newKeys.includes(name)).forEach(attribute => node.removeAttribute(attribute));
}
/**
* This methods handles the DOM attributes updates
* @param {HTMLElement} node - target node
* @param {Object} expression - expression object
* @param {string} expression.name - attribute name
* @param {*} value - new expression value
* @param {*} oldValue - the old expression cached value
* @returns {undefined}
*/
function attributeExpression(node, _ref2, value, oldValue) {
let {
name
} = _ref2;
// is it a spread operator? {...attributes}
if (!name) {
if (oldValue) {
// remove all the old attributes
removeAllAttributes(node, value, oldValue);
} // is the value still truthy?
if (value) {
setAllAttributes(node, value);
}
return;
} // handle boolean attributes
if (!isNativeHtmlProperty(name) && (isBoolean(value) || isObject(value) || isFunction(value))) {
node[name] = value;
}
node[getMethod(value)](name, normalizeValue(name, value));
}
/**
* Get the attribute modifier method
* @param {*} value - if truthy we return `setAttribute` othewise `removeAttribute`
* @returns {string} the node attribute modifier method name
*/
function getMethod(value) {
return isNil(value) || value === false || value === '' || isObject(value) || isFunction(value) ? REMOVE_ATTRIBUTE : SET_ATTIBUTE;
}
/**
* Get the value as string
* @param {string} name - attribute name
* @param {*} value - user input value
* @returns {string} input value as string
*/
function normalizeValue(name, value) {
// be sure that expressions like selected={ true } will be always rendered as selected='selected'
if (value === true) return name;
return value;
}
const RE_EVENTS_PREFIX = /^on/;
const getCallbackAndOptions = value => Array.isArray(value) ? value : [value, false]; // see also https://medium.com/@WebReflection/dom-handleevent-a-cross-platform-standard-since-year-2000-5bf17287fd38
const EventListener = {
handleEvent(event) {
this[event.type](event);
}
};
const ListenersWeakMap = new WeakMap();
const createListener = node => {
const listener = Object.create(EventListener);
ListenersWeakMap.set(node, listener);
return listener;
};
/**
* Set a new event listener
* @param {HTMLElement} node - target node
* @param {Object} expression - expression object
* @param {string} expression.name - event name
* @param {*} value - new expression value
* @returns {value} the callback just received
*/
function eventExpression(node, _ref, value) {
let {
name
} = _ref;
const normalizedEventName = name.replace(RE_EVENTS_PREFIX, '');
const eventListener = ListenersWeakMap.get(node) || createListener(node);
const [callback, options] = getCallbackAndOptions(value);
const handler = eventListener[normalizedEventName];
const mustRemoveEvent = handler && !callback;
const mustAddEvent = callback && !handler;
if (mustRemoveEvent) {
node.removeEventListener(normalizedEventName, eventListener);
}
if (mustAddEvent) {
node.addEventListener(normalizedEventName, eventListener, options);
}
eventListener[normalizedEventName] = callback;
}
/**
* Normalize the user value in order to render a empty string in case of falsy values
* @param {*} value - user input value
* @returns {string} hopefully a string
*/
function normalizeStringValue(value) {
return isNil(value) ? '' : value;
}
/**
* Get the the target text node to update or create one from of a comment node
* @param {HTMLElement} node - any html element containing childNodes
* @param {number} childNodeIndex - index of the text node in the childNodes list
* @returns {HTMLTextNode} the text node to update
*/
const getTextNode = (node, childNodeIndex) => {
const target = node.childNodes[childNodeIndex];
if (target.nodeType === Node.COMMENT_NODE) {
const textNode = document.createTextNode('');
node.replaceChild(textNode, target);
return textNode;
}
return target;
};
/**
* This methods handles a simple text expression update
* @param {HTMLElement} node - target node
* @param {Object} data - expression object
* @param {*} value - new expression value
* @returns {undefined}
*/
function textExpression(node, data, value) {
node.data = normalizeStringValue(value);
}
/**
* This methods handles the input fileds value updates
* @param {HTMLElement} node - target node
* @param {Object} expression - expression object
* @param {*} value - new expression value
* @returns {undefined}
*/
function valueExpression(node, expression, value) {
node.value = normalizeStringValue(value);
}
var expressions = {
[ATTRIBUTE]: attributeExpression,
[EVENT]: eventExpression,
[TEXT]: textExpression,
[VALUE]: valueExpression
};
const Expression = Object.seal({
// Static props
// node: null,
// value: null,
// API methods
/**
* Mount the expression evaluating its initial value
* @param {*} scope - argument passed to the expression to evaluate its current values
* @returns {Expression} self
*/
mount(scope) {
// hopefully a pure function
this.value = this.evaluate(scope); // IO() DOM updates
apply(this, this.value);
return this;
},
/**
* Update the expression if its value changed
* @param {*} scope - argument passed to the expression to evaluate its current values
* @returns {Expression} self
*/
update(scope) {
// pure function
const value = this.evaluate(scope);
if (this.value !== value) {
// IO() DOM updates
apply(this, value);
this.value = value;
}
return this;
},
/**
* Expression teardown method
* @returns {Expression} self
*/
unmount() {
// unmount only the event handling expressions
if (this.type === EVENT) apply(this, null);
return this;
}
});
/**
* IO() function to handle the DOM updates
* @param {Expression} expression - expression object
* @param {*} value - current expression value
* @returns {undefined}
*/
function apply(expression, value) {
return expressions[expression.type](expression.node, expression, value, expression.value);
}
function create$2(node, data) {
return Object.assign({}, Expression, data, {
node: data.type === TEXT ? getTextNode(node, data.childNodeIndex) : node
});
}
/**
* Create a flat object having as keys a list of methods that if dispatched will propagate
* on the whole collection
* @param {Array} collection - collection to iterate
* @param {Array<string>} methods - methods to execute on each item of the collection
* @param {*} context - context returned by the new methods created
* @returns {Object} a new object to simplify the the nested methods dispatching
*/
function flattenCollectionMethods(collection, methods, context) {
return methods.reduce((acc, method) => {
return Object.assign({}, acc, {
[method]: scope => {
return collection.map(item => item[method](scope)) && context;
}
});
}, {});
}
function create$3(node, _ref) {
let {
expressions
} = _ref;
return Object.assign({}, flattenCollectionMethods(expressions.map(expression => create$2(node, expression)), ['mount', 'update', 'unmount']));
}
// Riot.js constants that can be used accross more modules
const COMPONENTS_IMPLEMENTATION_MAP = new Map(),
DOM_COMPONENT_INSTANCE_PROPERTY = Symbol('riot-component'),
PLUGINS_SET = new Set(),
IS_DIRECTIVE = 'is',
VALUE_ATTRIBUTE = 'value',
MOUNT_METHOD_KEY = 'mount',
UPDATE_METHOD_KEY = 'update',
UNMOUNT_METHOD_KEY = 'unmount',
SHOULD_UPDATE_KEY = 'shouldUpdate',
ON_BEFORE_MOUNT_KEY = 'onBeforeMount',
ON_MOUNTED_KEY = 'onMounted',
ON_BEFORE_UPDATE_KEY = 'onBeforeUpdate',
ON_UPDATED_KEY = 'onUpdated',
ON_BEFORE_UNMOUNT_KEY = 'onBeforeUnmount',
ON_UNMOUNTED_KEY = 'onUnmounted',
PROPS_KEY = 'props',
STATE_KEY = 'state',
SLOTS_KEY = 'slots',
ROOT_KEY = 'root',
IS_PURE_SYMBOL = Symbol.for('pure'),
PARENT_KEY_SYMBOL = Symbol('parent'),
ATTRIBUTES_KEY_SYMBOL = Symbol('attributes'),
TEMPLATE_KEY_SYMBOL = Symbol('template');
var globals = /*#__PURE__*/Object.freeze({
__proto__: null,
COMPONENTS_IMPLEMENTATION_MAP: COMPONENTS_IMPLEMENTATION_MAP,
DOM_COMPONENT_INSTANCE_PROPERTY: DOM_COMPONENT_INSTANCE_PROPERTY,
PLUGINS_SET: PLUGINS_SET,
IS_DIRECTIVE: IS_DIRECTIVE,
VALUE_ATTRIBUTE: VALUE_ATTRIBUTE,
MOUNT_METHOD_KEY: MOUNT_METHOD_KEY,
UPDATE_METHOD_KEY: UPDATE_METHOD_KEY,
UNMOUNT_METHOD_KEY: UNMOUNT_METHOD_KEY,
SHOULD_UPDATE_KEY: SHOULD_UPDATE_KEY,
ON_BEFORE_MOUNT_KEY: ON_BEFORE_MOUNT_KEY,
ON_MOUNTED_KEY: ON_MOUNTED_KEY,
ON_BEFORE_UPDATE_KEY: ON_BEFORE_UPDATE_KEY,
ON_UPDATED_KEY: ON_UPDATED_KEY,
ON_BEFORE_UNMOUNT_KEY: ON_BEFORE_UNMOUNT_KEY,
ON_UNMOUNTED_KEY: ON_UNMOUNTED_KEY,
PROPS_KEY: PROPS_KEY,
STATE_KEY: STATE_KEY,
SLOTS_KEY: SLOTS_KEY,
ROOT_KEY: ROOT_KEY,
IS_PURE_SYMBOL: IS_PURE_SYMBOL,
PARENT_KEY_SYMBOL: PARENT_KEY_SYMBOL,
ATTRIBUTES_KEY_SYMBOL: ATTRIBUTES_KEY_SYMBOL,
TEMPLATE_KEY_SYMBOL: TEMPLATE_KEY_SYMBOL
});
function extendParentScope(attributes, scope, parentScope) {
if (!attributes || !attributes.length) return parentScope;
const expressions = attributes.map(attr => Object.assign({}, attr, {
value: attr.evaluate(scope)
}));
return Object.assign(Object.create(parentScope || null), evaluateAttributeExpressions(expressions));
} // this function is only meant to fix an edge case
// https://github.com/riot/riot/issues/2842
const getRealParent = (scope, parentScope) => parentScope ? parentScope === scope ? scope[PARENT_KEY_SYMBOL] : parentScope : undefined;
const SlotBinding = Object.seal({
// dynamic binding properties
// node: null,
// name: null,
attributes: [],
// template: null,
getTemplateScope(scope, parentScope) {
return extendParentScope(this.attributes, scope, parentScope);
},
// API methods
mount(scope, parentScope) {
const templateData = scope.slots ? scope.slots.find((_ref) => {
let {
id
} = _ref;
return id === this.name;
}) : false;
const {
parentNode
} = this.node;
const realParent = getRealParent(scope, parentScope);
this.template = templateData && create$6(templateData.html, templateData.bindings).createDOM(parentNode);
if (this.template) {
this.template.mount(this.node, this.getTemplateScope(scope, realParent), realParent);
this.template.children = moveSlotInnerContent(this.node);
}
removeNode(this.node);
return this;
},
update(scope, parentScope) {
if (this.template) {
const realParent = getRealParent(scope, parentScope);
this.template.update(this.getTemplateScope(scope, realParent), realParent);
}
return this;
},
unmount(scope, parentScope, mustRemoveRoot) {
if (this.template) {
this.template.unmount(this.getTemplateScope(scope, parentScope), null, mustRemoveRoot);
}
return this;
}
});
/**
* Move the inner content of the slots outside of them
* @param {HTMLNode} slot - slot node
* @param {HTMLElement} children - array to fill with the child nodes detected
* @returns {HTMLElement[]} list of the node moved
*/
function moveSlotInnerContent(slot, children) {
if (children === void 0) {
children = [];
}
const child = slot.firstChild;
if (child) {
slot.parentNode.insertBefore(child, slot);
return [child, ...moveSlotInnerContent(slot)];
}
return children;
}
/**
* Create a single slot binding
* @param {HTMLElement} node - slot node
* @param {string} options.name - slot id
* @returns {Object} Slot binding object
*/
function createSlot(node, _ref2) {
let {
name,
attributes
} = _ref2;
return Object.assign({}, SlotBinding, {
attributes,
node,
name
});
}
/**
* Create a new tag object if it was registered before, otherwise fallback to the simple
* template chunk
* @param {Function} component - component factory function
* @param {Array<Object>} slots - array containing the slots markup
* @param {Array} attributes - dynamic attributes that will be received by the tag element
* @returns {TagImplementation|TemplateChunk} a tag implementation or a template chunk as fallback
*/
function getTag(component, slots, attributes) {
if (slots === void 0) {
slots = [];
}
if (attributes === void 0) {
attributes = [];
}
// if this tag was registered before we will return its implementation
if (component) {
return component({
slots,
attributes
});
} // otherwise we return a template chunk
return create$6(slotsToMarkup(slots), [...slotBindings(slots), {
// the attributes should be registered as binding
// if we fallback to a normal template chunk
expressions: attributes.map(attr => {
return Object.assign({
type: ATTRIBUTE
}, attr);
})
}]);
}
/**
* Merge all the slots bindings into a single array
* @param {Array<Object>} slots - slots collection
* @returns {Array<Bindings>} flatten bindings array
*/
function slotBindings(slots) {
return slots.reduce((acc, _ref) => {
let {
bindings
} = _ref;
return acc.concat(bindings);
}, []);
}
/**
* Merge all the slots together in a single markup string
* @param {Array<Object>} slots - slots collection
* @returns {string} markup of all the slots in a single string
*/
function slotsToMarkup(slots) {
return slots.reduce((acc, slot) => {
return acc + slot.html;
}, '');
}
const TagBinding = Object.seal({
// dynamic binding properties
// node: null,
// evaluate: null,
// name: null,
// slots: null,
// tag: null,
// attributes: null,
// getComponent: null,
mount(scope) {
return this.update(scope);
},
update(scope, parentScope) {
const name = this.evaluate(scope); // simple update
if (name === this.name) {
this.tag.update(scope);
} else {
// unmount the old tag if it exists
this.unmount(scope, parentScope, true); // mount the new tag
this.name = name;
this.tag = getTag(this.getComponent(name), this.slots, this.attributes);
this.tag.mount(this.node, scope);
}
return this;
},
unmount(scope, parentScope, keepRootTag) {
if (this.tag) {
// keep the root tag
this.tag.unmount(keepRootTag);
}
return this;
}
});
function create$4(node, _ref2) {
let {
evaluate,
getComponent,
slots,
attributes
} = _ref2;
return Object.assign({}, TagBinding, {
node,
evaluate,
slots,
attributes,
getComponent
});
}
var bindings = {
[IF]: create$1,
[SIMPLE]: create$3,
[EACH]: create,
[TAG]: create$4,
[SLOT]: createSlot
};
/**
* Text expressions in a template tag will get childNodeIndex value normalized
* depending on the position of the <template> tag offset
* @param {Expression[]} expressions - riot expressions array
* @param {number} textExpressionsOffset - offset of the <template> tag
* @returns {Expression[]} expressions containing the text expressions normalized
*/
function fixTextExpressionsOffset(expressions, textExpressionsOffset) {
return expressions.map(e => e.type === TEXT ? Object.assign({}, e, {
childNodeIndex: e.childNodeIndex + textExpressionsOffset
}) : e);
}
/**
* Bind a new expression object to a DOM node
* @param {HTMLElement} root - DOM node where to bind the expression
* @param {Object} binding - binding data
* @param {number|null} templateTagOffset - if it's defined we need to fix the text expressions childNodeIndex offset
* @returns {Binding} Binding object
*/
function create$5(root, binding, templateTagOffset) {
const {
selector,
type,
redundantAttribute,
expressions
} = binding; // find the node to apply the bindings
const node = selector ? root.querySelector(selector) : root; // remove eventually additional attributes created only to select this node
if (redundantAttribute) node.removeAttribute(redundantAttribute);
const bindingExpressions = expressions || []; // init the binding
return (bindings[type] || bindings[SIMPLE])(node, Object.assign({}, binding, {
expressions: templateTagOffset && !selector ? fixTextExpressionsOffset(bindingExpressions, templateTagOffset) : bindingExpressions
}));
}
function createHTMLTree(html, root) {
const template = isTemplate(root) ? root : document.createElement('template');
template.innerHTML = html;
return template.content;
} // for svg nodes we need a bit more work
function createSVGTree(html, container) {
// create the SVGNode
const svgNode = container.ownerDocument.importNode(new window.DOMParser().parseFromString(`<svg xmlns="http://www.w3.org/2000/svg">${html}</svg>`, 'application/xml').documentElement, true);
return svgNode;
}
/**
* Create the DOM that will be injected
* @param {Object} root - DOM node to find out the context where the fragment will be created
* @param {string} html - DOM to create as string
* @returns {HTMLDocumentFragment|HTMLElement} a new html fragment
*/
function createDOMTree(root, html) {
if (isSvg(root)) return createSVGTree(html, root);
return createHTMLTree(html, root);
}
/**
* Inject the DOM tree into a target node
* @param {HTMLElement} el - target element
* @param {HTMLFragment|SVGElement} dom - dom tree to inject
* @returns {undefined}
*/
function injectDOM(el, dom) {
switch (true) {
case isSvg(el):
moveChildren(dom, el);
break;
case isTemplate(el):
el.parentNode.replaceChild(dom, el);
break;
default:
el.appendChild(dom);
}
}
/**
* Create the Template DOM skeleton
* @param {HTMLElement} el - root node where the DOM will be injected
* @param {string} html - markup that will be injected into the root node
* @returns {HTMLFragment} fragment that will be injected into the root node
*/
function createTemplateDOM(el, html) {
return html && (typeof html === 'string' ? createDOMTree(el, html) : html);
}
/**
* Template Chunk model
* @type {Object}
*/
const TemplateChunk = Object.freeze({
// Static props
// bindings: null,
// bindingsData: null,
// html: null,
// isTemplateTag: false,
// fragment: null,
// children: null,
// dom: null,
// el: null,
/**
* Create the template DOM structure that will be cloned on each mount
* @param {HTMLElement} el - the root node
* @returns {TemplateChunk} self
*/
createDOM(el) {
// make sure that the DOM gets created before cloning the template
this.dom = this.dom || createTemplateDOM(el, this.html);
return this;
},
// API methods
/**
* Attach the template to a DOM node
* @param {HTMLElement} el - target DOM node
* @param {*} scope - template data
* @param {*} parentScope - scope of the parent template tag
* @param {Object} meta - meta properties needed to handle the <template> tags in loops
* @returns {TemplateChunk} self
*/
mount(el, scope, parentScope, meta) {
if (meta === void 0) {
meta = {};
}
if (!el) throw new Error('Please provide DOM node to mount properly your template');
if (this.el) this.unmount(scope); // <template> tags require a bit more work
// the template fragment might be already created via meta outside of this call
const {
fragment,
children,
avoidDOMInjection
} = meta; // <template> bindings of course can not have a root element
// so we check the parent node to set the query selector bindings
const {
parentNode
} = children ? children[0] : el;
const isTemplateTag = isTemplate(el);
const templateTagOffset = isTemplateTag ? Math.max(Array.from(parentNode.childNodes).indexOf(el), 0) : null;
this.isTemplateTag = isTemplateTag; // create the DOM if it wasn't created before
this.createDOM(el);
if (this.dom) {
// create the new template dom fragment if it want already passed in via meta
this.fragment = fragment || this.dom.cloneNode(true);
} // store root node
// notice that for template tags the root note will be the parent tag
this.el = this.isTemplateTag ? parentNode : el; // create the children array only for the <template> fragments
this.children = this.isTemplateTag ? children || Array.from(this.fragment.childNodes) : null; // inject the DOM into the el only if a fragment is available
if (!avoidDOMInjection && this.fragment) injectDOM(el, this.fragment); // create the bindings
this.bindings = this.bindingsData.map(binding => create$5(this.el, binding, templateTagOffset));
this.bindings.forEach(b => b.mount(scope, parentScope));
return this;
},
/**
* Update the template with fresh data
* @param {*} scope - template data
* @param {*} parentScope - scope of the parent template tag
* @returns {TemplateChunk} self
*/
update(scope, parentScope) {
this.bindings.forEach(b => b.update(scope, parentScope));
return this;
},
/**
* Remove the template from the node where it was initially mounted
* @param {*} scope - template data
* @param {*} parentScope - scope of the parent template tag
* @param {boolean|null} mustRemoveRoot - if true remove the root element,
* if false or undefined clean the root tag content, if null don't touch the DOM
* @returns {TemplateChunk} self
*/
unmount(scope, parentScope, mustRemoveRoot) {
if (this.el) {
this.bindings.forEach(b => b.unmount(scope, parentScope, mustRemoveRoot));
switch (true) {
// <template> tags should be treated a bit differently
// we need to clear their children only if it's explicitly required by the caller
// via mustRemoveRoot !== null
case this.children && mustRemoveRoot !== null:
clearChildren(this.children);
break;
// remove the root node only if the mustRemoveRoot === true
case mustRemoveRoot === true:
removeNode(this.el);
break;
// otherwise we clean the node children
case mustRemoveRoot !== null:
cleanNode(this.el);
break;
}
this.el = null;
}
return this;
},
/**
* Clone the template chunk
* @returns {TemplateChunk} a clone of this object resetting the this.el property
*/
clone() {
return Object.assign({}, this, {
el: null
});
}
});
/**
* Create a template chunk wiring also the bindings
* @param {string|HTMLElement} html - template string
* @param {Array} bindings - bindings collection
* @returns {TemplateChunk} a new TemplateChunk copy
*/
function create$6(html, bindings) {
if (bindings === void 0) {
bindings = [];
}
return Object.assign({}, TemplateChunk, {
html,
bindingsData: bindings
});
}
/**
* Method used to bind expressions to a DOM node
* @param {string|HTMLElement} html - your static template html structure
* @param {Array} bindings - list of the expressions to bind to update the markup
* @returns {TemplateChunk} a new TemplateChunk object having the `update`,`mount`, `unmount` and `clone` methods
*
* @example
*
* riotDOMBindings
* .template(
* `<div expr0><!----></div><div><p expr1><!----><section expr2></section></p>`,
* [
* {
* selector: '[expr0]',
* redundantAttribute: 'expr0',
* expressions: [
* {
* type: expressionTypes.TEXT,
* childNodeIndex: 0,
* evaluate(scope) {
* return scope.time;
* },
* },
* ],
* },
* {
* selector: '[expr1]',
* redundantAttribute: 'expr1',
* expressions: [
* {
* type: expressionTypes.TEXT,
* childNodeIndex: 0,
* evaluate(scope) {
* return scope.name;
* },
* },
* {
* type: 'attribute',
* name: 'style',
* evaluate(scope) {
* return scope.style;
* },
* },
* ],
* },
* {
* selector: '[expr2]',
* redundantAttribute: 'expr2',
* type: bindingTypes.IF,
* evaluate(scope) {
* return scope.isVisible;
* },
* template: riotDOMBindings.template('hello there'),
* },
* ]
* )
*/
var DOMBindings = /*#__PURE__*/Object.freeze({
__proto__: null,
template: create$6,
createBinding: create$5,
createExpression: create$2,
bindingTypes: bindingTypes,
expressionTypes: expressionTypes
});
function noop() {
return this;
}
/**
* Autobind the methods of a source object to itself
* @param {Object} source - probably a riot tag instance
* @param {Array<string>} methods - list of the methods to autobind
* @returns {Object} the original object received
*/
function autobindMethods(source, methods) {
methods.forEach(method => {
source[method] = source[method].bind(source);
});
return source;
}
/**
* Call the first argument received only if it's a function otherwise return it as it is
* @param {*} source - anything
* @returns {*} anything
*/
function callOrAssign(source) {
return isFunction(source) ? source.prototype && source.prototype.constructor ? new source() : source() : source;
}
/**
* Helper function to set an immutable property
* @param {Object} source - object where the new property will be set
* @param {string} key - object key where the new property will be stored
* @param {*} value - value of the new property
* @param {Object} options - set the propery overriding the default options
* @returns {Object} - the original object modified
*/
function defineProperty(source, key, value, options) {
if (options === void 0) {
options = {};
}
/* eslint-disable fp/no-mutating-methods */
Object.defineProperty(source, key, Object.assign({
value,
enumerable: false,
writable: false,
configurable: true
}, options));
/* eslint-enable fp/no-mutating-methods */
return source;
}
/**
* Define multiple properties on a target object
* @param {Object} source - object where the new properties will be set
* @param {Object} properties - object containing as key pair the key + value properties
* @param {Object} options - set the propery overriding the default options
* @returns {Object} the original object modified
*/
function defineProperties(source, properties, options) {
Object.entries(properties).forEach((_ref) => {
let [key, value] = _ref;
defineProperty(source, key, value, options);
});
return source;
}
/**
* Define default properties if they don't exist on the source object
* @param {Object} source - object that will receive the default properties
* @param {Object} defaults - object containing additional optional keys
* @returns {Object} the original object received enhanced
*/
function defineDefaults(source, defaults) {
Object.entries(defaults).forEach((_ref2) => {
let [key, value] = _ref2;
if (!source[key]) source[key] = value;
});
return source;
}
/**
* Converts any DOM node/s to a loopable array
* @param { HTMLElement|NodeList } els - single html element or a node list
* @returns { Array } always a loopable object
*/
function domToArray(els) {
// can this object be already looped?
if (!Array.isArray(els)) {
// is it a node list?
if (/^\[object (HTMLCollection|NodeList|Object)\]$/.test(Object.prototype.toString.call(els)) && typeof els.length === 'number') return Array.from(els);else // if it's a single node
// it will be returned as "array" with one single entry
return [els];
} // this object could be looped out of the box
return els;
}
/**
* Simple helper to find DOM nodes returning them as array like loopable object
* @param { string|DOMNodeList } selector - either the query or the DOM nodes to arraify
* @param { HTMLElement } ctx - context defining where the query will search for the DOM nodes
* @returns { Array } DOM nodes found as array
*/
function $(selector, ctx) {
return domToArray(typeof selector === 'string' ? (ctx || document).querySelectorAll(selector) : selector);
}
/**
* Normalize the return values, in case of a single value we avoid to return an array
* @param { Array } values - list of values we want to return
* @returns { Array|string|boolean } either the whole list of values or the single one found
* @private
*/
const normalize = values => values.length === 1 ? values[0] : values;
/**
* Parse all the nodes received to get/remove/check their attributes
* @param { HTMLElement|NodeList|Array } els - DOM node/s to parse
* @param { string|Array } name - name or list of attributes
* @param { string } method - method that will be used to parse the attributes
* @returns { Array|string } result of the parsing in a list or a single value
* @private
*/
function parseNodes(els, name, method) {
const names = typeof name === 'string' ? [name] : name;
return normalize(domToArray(els).map(el => {
return normalize(names.map(n => el[method](n)));
}));
}
/**
* Set any attribute on a single or a list of DOM nodes
* @param { HTMLElement|NodeList|Array } els - DOM node/s to parse
* @param { string|Object } name - either the name of the attribute to set
* or a list of properties as object key - value
* @param { string } value - the new value of the attribute (optional)
* @returns { HTMLElement|NodeList|Array } the original array of elements passed to this function
*
* @example
*
* import { set } from 'bianco.attr'
*
* const img = document.createElement('img')
*
* set(img, 'width', 100)
*
* // or also
* set(img, {
* width: 300,
* height: 300
* })
*
*/
function set(els, name, value) {
const attrs = typeof name === 'object' ? name : {
[name]: value
};
const props = Object.keys(attrs);
domToArray(els).forEach(el => {
props.forEach(prop => el.setAttribute(prop, attrs[prop]));
});
return els;
}
/**
* Get any attribute from a single or a list of DOM nodes
* @param { HTMLElement|NodeList|Array } els - DOM node/s to parse
* @param { string|Array } name - name or list of attributes to get
* @returns { Array|string } list of the attributes found
*
* @example
*
* import { get } from 'bianco.attr'
*
* const img = document.createElement('img')
*
* get(img, 'width') // => '200'
*
* // or also
* get(img, ['width', 'height']) // => ['200', '300']
*
* // or also
* get([img1, img2], ['width', 'height']) // => [['200', '300'], ['500', '200']]
*/
function get(els, name) {
return parseNodes(els, name, 'getAttribute');
}
const CSS_BY_NAME = new Map();
const STYLE_NODE_SELECTOR = 'style[riot]'; // memoized curried function
const getStyleNode = (style => {
return () => {
// lazy evaluation:
// if this function was already called before
// we return its cached result
if (style) return style; // create a new style element or use an existing one
// and cache it internally
style = $(STYLE_NODE_SELECTOR)[0] || document.createElement('style');
set(style, 'type', 'text/css');
/* istanbul ignore next */
if (!style.parentNode) document.head.appendChild(style);
return style;
};
})();
/**
* Object that will be used to inject and manage the css of every tag instance
*/
var cssManager = {
CSS_BY_NAME,
/**
* Save a tag style to be later injected into DOM
* @param { string } name - if it's passed we will map the css to a tagname
* @param { string } css - css string
* @returns {Object} self
*/
add(name, css) {
if (!CSS_BY_NAME.has(name)) {
CSS_BY_NAME.set(name, css);
this.inject();
}
return this;
},
/**
* Inject all previously saved tag styles into DOM
* innerHTML seems slow: http://jsperf.com/riot-insert-style
* @returns {Object} self
*/
inject() {
getStyleNode().innerHTML = [...CSS_BY_NAME.values()].join('\n');
return this;
},
/**
* Remove a tag style from the DOM
* @param {string} name a registered tagname
* @returns {Object} self
*/
remove(name) {
if (CSS_BY_NAME.has(name)) {
CSS_BY_NAME.delete(name);
this.inject();
}
return this;
}
};
/**
* Function to curry any javascript method
* @param {Function} fn - the target function we want to curry
* @param {...[args]} acc - initial arguments
* @returns {Function|*} it will return a function until the target function
* will receive all of its arguments
*/
function curry(fn) {
for (var _len = arguments.length, acc = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
acc[_key - 1] = arguments[_key];
}
return function () {
for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
args[_key2] = arguments[_key2];
}
args = [...acc, ...args];
return args.length < fn.length ? curry(fn, ...args) : fn(...args);
};
}
/**
* Get the tag name of any DOM node
* @param {HTMLElement} element - DOM node we want to inspect
* @returns {string} name to identify this dom node in riot
*/
function getName(element) {
return get(element, IS_DIRECTIVE) || element.tagName.toLowerCase();
}
const COMPONENT_CORE_HELPERS = Object.freeze({
// component helpers
$(selector) {
return $(selector, this.root)[0];
},
$$(selector) {
return $(selector, this.root);
}
});
const PURE_COMPONENT_API = Object.freeze({
[MOUNT_METHOD_KEY]: noop,
[UPDATE_METHOD_KEY]: noop,
[UNMOUNT_METHOD_KEY]: noop
});
const COMPONENT_LIFECYCLE_METHODS = Object.freeze({
[SHOULD_UPDATE_KEY]: noop,
[ON_BEFORE_MOUNT_KEY]: noop,
[ON_MOUNTED_KEY]: noop,
[ON_BEFORE_UPDATE_KEY]: noop,
[ON_UPDATED_KEY]: noop,
[ON_BEFORE_UNMOUNT_KEY]: noop,
[ON_UNMOUNTED_KEY]: noop
});
const MOCKED_TEMPLATE_INTERFACE = Object.assign({}, PURE_COMPONENT_API, {
clone: noop,
createDOM: noop
});
/**
* Evaluate the component properties either from its real attributes or from its initial user properties
* @param {HTMLElement} element - component root
* @param {Object} initialProps - initial props
* @returns {Object} component props key value pairs
*/
function evaluateInitialProps(element, initialProps) {
if (initialProps === void 0) {
initialProps = {};
}
return Object.assign({}, DOMattributesToObject(element), callOrAssign(initialProps));
}
/**
* Bind a DOM node to its component object
* @param {HTMLElement} node - html node mounted
* @param {Object} component - Riot.js component object
* @returns {Object} the component object received as second argument
*/
const bindDOMNodeToComponentObject = (node, component) => node[DOM_COMPONENT_INSTANCE_PROPERTY] = component;
/**
* Wrap the Riot.js core API methods using a mapping function
* @param {Function} mapFunction - lifting function
* @returns {Object} an object having the { mount, update, unmount } functions
*/
function createCoreAPIMethods(mapFunction) {
return [MOUNT_METHOD_KEY, UPDATE_METHOD_KEY, UNMOUNT_METHOD_KEY].reduce((acc, method) => {
acc[method] = mapFunction(method);
return acc;
}, {});
}
/**
* Factory function to create the component templates only once
* @param {Function} template - component template creation function
* @param {Object} components - object containing the nested components
* @returns {TemplateChunk} template chunk object
*/
function componentTemplateFactory(template, components) {
return template(create$6, expressionTypes, bindingTypes, name => {
return components[name] || COMPONENTS_IMPLEMENTATION_MAP.get(name);
});
}
/**
* Create a pure component
* @param {Function} pureFactoryFunction - pure component factory function
* @param {Array} options.slots - component slots
* @param {Array} options.attributes - component attributes
* @param {Array} options.template - template factory function
* @param {Array} options.template - template factory function
* @param {any} options.props - initial component properties
* @returns {Object} pure component object
*/
function createPureComponent(pureFactoryFunction, _ref) {
let {
slots,
attributes,
props,
css,
template
} = _ref;
if (template) panic('Pure components can not have html');
if (css) panic('Pure components do not have css');
const component = defineDefaults(pureFactoryFunction({
slots,
attributes,
props
}), PURE_COMPONENT_API);
return createCoreAPIMethods(method => function () {
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
// intercept the mount calls to bind the DOM node to the pure object created
// see also https://github.com/riot/riot/issues/2806
if (method === MOUNT_METHOD_KEY) {
const [el] = args;
bindDOMNodeToComponentObject(el, component);
}
component[method](...args);
return component;
});
}
/**
* Create the component interface needed for the @riotjs/dom-bindings tag bindings
* @param {string} options.css - component css
* @param {Function} options.template - functon that will return the dom-bindings template function
* @param {Object} options.exports - component interface
* @param {string} options.name - component name
* @returns {Object} component like interface
*/
function createComponent(_ref2) {
let {
css,
template,
exports,
name
} = _ref2;
const templateFn = template ? componentTemplateFactory(template, exports ? createSubcomponents(exports.components) : {}) : MOCKED_TEMPLATE_INTERFACE;
return (_ref3) => {
let {
slots,
attributes,
props
} = _ref3;
// pure components rendering will be managed by the end user
if (exports && exports[IS_PURE_SYMBOL]) return createPureComponent(exports, {
slots,
attributes,
props,
css,
template
});
const componentAPI = callOrAssign(exports) || {};
const component = defineComponent({
css,
template: templateFn,
componentAPI,
name
})({
slots,
attributes,
props
}); // notice that for the components create via tag binding
// we need to invert the mount (state/parentScope) arguments
// the template bindings will only forward the parentScope updates
// and never deal with the component state
return {
mount(element, parentScope, state) {
return component.mount(element, state, parentScope);
},
update(parentScope, state) {
return component.update(state, parentScope);
},
unmount(preserveRoot) {
return component.unmount(preserveRoot);
}
};
};
}
/**
* Component definition function
* @param {Object} implementation - the componen implementation will be generated via compiler
* @param {Object} component - the component initial properties
* @returns {Object} a new component implementation object
*/
function defineComponent(_ref4) {
let {
css,
template,
componentAPI,
name
} = _ref4;
// add the component css into the DOM
if (css && name) cssManager.add(name, css);
return curry(enhanceComponentAPI)(defineProperties( // set the component defaults without overriding the original component API
defineDefaults(componentAPI, Object.assign({}, COMPONENT_LIFECYCLE_METHODS, {
[STATE_KEY]: {}
})), Object.assign({
// defined during the component creation
[SLOTS_KEY]: null,
[ROOT_KEY]: null
}, COMPONENT_CORE_HELPERS, {
name,
css,
template
})));
}
/**
* Create the bindings to update the component attributes
* @param {HTMLElement} node - node where we will bind the expressions
* @param {Array} attributes - list of attribute bindings
* @returns {TemplateChunk} - template bindings object
*/
function createAttributeBindings(node, attributes) {
if (attributes === void 0) {
attributes = [];
}
const expressions = attributes.map(a => create$2(node, a));
const binding = {};
return Object.assign(binding, Object.assign({
expressions
}, createCoreAPIMethods(method => scope => {
expressions.forEach(e => e[method](scope));
return binding;
})));
}
/**
* Create the subcomponents that can be included inside a tag in runtime
* @param {Object} components - components imported in runtime
* @returns {Object} all the components transformed into Riot.Component factory functions
*/
function createSubcomponents(components) {
if (components === void 0) {
components = {};
}
return Object.entries(callOrAssign(components)).reduce((acc, _ref5) => {
let [key, value] = _ref5;
acc[camelToDashCase(key)] = createComponent(value);
return acc;
}, {});
}
/**
* Run the component instance through all the plugins set by the user
* @param {Object} component - component instance
* @returns {Object} the component enhanced by the plugins
*/
function runPlugins(component) {
return [...PLUGINS_SET].reduce((c, fn) => fn(c) || c, component);
}
/**
* Compute the component current state merging it with its previous state
* @param {Object} oldState - previous state object
* @param {Object} newState - new state givent to the `update` call
* @returns {Object} new object state
*/
function computeState(oldState, newState) {
return Object.assign({}, oldState, callOrAssign(newState));
}
/**
* Add eventually the "is" attribute to link this DOM node to its css
* @param {HTMLElement} element - target root node
* @param {string} name - name of the component mounted
* @returns {undefined} it's a void function
*/
function addCssHook(element, name) {
if (getName(element) !== name) {
set(element, IS_DIRECTIVE, name);
}
}
/**
* Component creation factory function that will enhance the user provided API
* @param {Object} component - a component implementation previously defined
* @param {Array} options.slots - component slots generated via riot compiler
* @param {Array} options.attributes - attribute expressions generated via riot compiler
* @returns {Riot.Component} a riot component instance
*/
function enhanceComponentAPI(component, _ref6) {
let {
slots,
attributes,
props
} = _ref6;
return autobindMethods(runPlugins(defineProperties(Object.create(component), {
mount(element, state, parentScope) {
if (state === void 0) {
state = {};
}
this[ATTRIBUTES_KEY_SYMBOL] = createAttributeBindings(element, attributes).mount(parentScope);
defineProperty(this, PROPS_KEY, Object.freeze(Object.assign({}, evaluateInitialProps(element, props), evaluateAttributeExpressions(this[ATTRIBUTES_KEY_SYMBOL].expressions))));
this[STATE_KEY] = computeState(this[STATE_KEY], state);
this[TEMPLATE_KEY_SYMBOL] = this.template.createDOM(element).clone(); // link this object to the DOM node
bindDOMNodeToComponentObject(element, this); // add eventually the 'is' attribute
component.name && addCssHook(element, component.name); // define the root element
defineProperty(this, ROOT_KEY, element); // define the slots array
defineProperty(this, SLOTS_KEY, slots); // before mount lifecycle event
this[ON_BEFORE_MOUNT_KEY](this[PROPS_KEY], this[STATE_KEY]);
this[PARENT_KEY_SYMBOL] = parentScope; // mount the template
this[TEMPLATE_KEY_SYMBOL].mount(element, this, parentScope);
this[ON_MOUNTED_KEY](this[PROPS_KEY], this[STATE_KEY]);
return this;
},
update(state, parentScope) {
if (state === void 0) {
state = {};
}
if (parentScope) {
this[ATTRIBUTES_KEY_SYMBOL].update(parentScope);
}
const newProps = evaluateAttributeExpressions(this[ATTRIBUTES_KEY_SYMBOL].expressions);
if (this[SHOULD_UPDATE_KEY](newProps, this[PROPS_KEY]) === false) return;
defineProperty(this, PROPS_KEY, Object.freeze(Object.assign({}, this[PROPS_KEY], newProps)));
this[STATE_KEY] = computeState(this[STATE_KEY], state);
this[ON_BEFORE_UPDATE_KEY](this[PROPS_KEY], this[STATE_KEY]);
this[TEMPLATE_KEY_SYMBOL].update(this, this[PARENT_KEY_SYMBOL]);
this[ON_UPDATED_KEY](this[PROPS_KEY], this[STATE_KEY]);
return this;
},
unmount(preserveRoot) {
this[ON_BEFORE_UNMOUNT_KEY](this[PROPS_KEY], this[STATE_KEY]);
this[ATTRIBUTES_KEY_SYMBOL].unmount(); // if the preserveRoot is null the template html will be left untouched
// in that case the DOM cleanup will happen differently from a parent node
this[TEMPLATE_KEY_SYMBOL].unmount(this, this[PARENT_KEY_SYMBOL], preserveRoot === null ? null : !preserveRoot);
this[ON_UNMOUNTED_KEY](this[PROPS_KEY], this[STATE_KEY]);
return this;
}
})), Object.keys(component).filter(prop => isFunction(component[prop])));
}
/**
* Component initialization function starting from a DOM node
* @param {HTMLElement} element - element to upgrade
* @param {Object} initialProps - initial component properties
* @param {string} componentName - component id
* @returns {Object} a new component instance bound to a DOM node
*/
function mountComponent(element, initialProps, componentName) {
const name = componentName || getName(element);
if (!COMPONENTS_IMPLEMENTATION_MAP.has(name)) panic(`The component named "${name}" was never registered`);
const component = COMPONENTS_IMPLEMENTATION_MAP.get(name)({
props: initialProps
});
return component.mount(element);
}
/**
* Similar to compose but performs from left-to-right function composition.<br/>
* {@link https://30secondsofcode.org/function#composeright see also}
* @param {...[function]} fns) - list of unary function
* @returns {*} result of the computation
*/
/**
* Performs right-to-left function composition.<br/>
* Use Array.prototype.reduce() to perform right-to-left function composition.<br/>
* The last (rightmost) function can accept one or more arguments; the remaining functions must be unary.<br/>
* {@link https://30secondsofcode.org/function#compose original source code}
* @param {...[function]} fns) - list of unary function
* @returns {*} result of the computation
*/
function compose() {
for (var _len2 = arguments.length, fns = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
fns[_key2] = arguments[_key2];
}
return fns.reduce((f, g) => function () {
return f(g(...arguments));
});
}
const {
DOM_COMPONENT_INSTANCE_PROPERTY: DOM_COMPONENT_INSTANCE_PROPERTY$1,
COMPONENTS_IMPLEMENTATION_MAP: COMPONENTS_IMPLEMENTATION_MAP$1,
PLUGINS_SET: PLUGINS_SET$1
} = globals;
/**
* Riot public api
*/
/**
* Register a custom tag by name
* @param {string} name - component name
* @param {Object} implementation - tag implementation
* @returns {Map} map containing all the components implementations
*/
function register(name, _ref) {
let {
css,
template,
exports
} = _ref;
if (COMPONENTS_IMPLEMENTATION_MAP$1.has(name)) panic(`The component "${name}" was already registered`);
COMPONENTS_IMPLEMENTATION_MAP$1.set(name, createComponent({
name,
css,
template,
exports
}));
return COMPONENTS_IMPLEMENTATION_MAP$1;
}
/**
* Unregister a riot web component
* @param {string} name - component name
* @returns {Map} map containing all the components implementations
*/
function unregister(name) {
if (!COMPONENTS_IMPLEMENTATION_MAP$1.has(name)) panic(`The component "${name}" was never registered`);
COMPONENTS_IMPLEMENTATION_MAP$1.delete(name);
cssManager.remove(name);
return COMPONENTS_IMPLEMENTATION_MAP$1;
}
/**
* Mounting function that will work only for the components that were globally registered
* @param {string|HTMLElement} selector - query for the selection or a DOM element
* @param {Object} initialProps - the initial component properties
* @param {string} name - optional component name
* @returns {Array} list of nodes upgraded
*/
function mount(selector, initialProps, name) {
return $(selector).map(element => mountComponent(element, initialProps, name));
}
/**
* Sweet unmounting helper function for the DOM node mounted manually by the user
* @param {string|HTMLElement} selector - query for the selection or a DOM element
* @param {boolean|null} keepRootElement - if true keep the root element
* @returns {Array} list of nodes unmounted
*/
function unmount(selector, keepRootElement) {
return $(selector).map(element => {
if (element[DOM_COMPONENT_INSTANCE_PROPERTY$1]) {
element[DOM_COMPONENT_INSTANCE_PROPERTY$1].unmount(keepRootElement);
}
return element;
});
}
/**
* Define a riot plugin
* @param {Function} plugin - function that will receive all the components created
* @returns {Set} the set containing all the plugins installed
*/
function install(plugin) {
if (!isFunction(plugin)) panic('Plugins must be of type function');
if (PLUGINS_SET$1.has(plugin)) panic('This plugin was already installed');
PLUGINS_SET$1.add(plugin);
return PLUGINS_SET$1;
}
/**
* Uninstall a riot plugin
* @param {Function} plugin - plugin previously installed
* @returns {Set} the set containing all the plugins installed
*/
function uninstall(plugin) {
if (!PLUGINS_SET$1.has(plugin)) panic('This plugin was never installed');
PLUGINS_SET$1.delete(plugin);
return PLUGINS_SET$1;
}
/**
* Helper method to create component without relying on the registered ones
* @param {Object} implementation - component implementation
* @returns {Function} function that will allow you to mount a riot component on a DOM node
*/
function component(implementation) {
return function (el, props, _temp) {
let {
slots,
attributes,
parentScope
} = _temp === void 0 ? {} : _temp;
return compose(c => c.mount(el, parentScope), c => c({
props,
slots,
attributes
}), createComponent)(implementation);
};
}
/**
* Lift a riot component Interface into a pure riot object
* @param {Function} func - RiotPureComponent factory function
* @returns {Function} the lifted original function received as argument
*/
function pure(func) {
if (!isFunction(func)) panic('riot.pure accepts only arguments of type "function"');
func[IS_PURE_SYMBOL] = true;
return func;
}
/** @type {string} current riot version */
const version = 'v4.13.1'; // expose some internal stuff that might be used from external tools
const __ = {
cssManager,
DOMBindings,
createComponent,
defineComponent,
globals
};
export { __, component, install, mount, pure, register, uninstall, unmount, unregister, version };