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/*! https://mths.be/regenerate v1.4.1 by @mathias | MIT license */
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;(function(root) {
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// Detect free variables `exports`.
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var freeExports = typeof exports == 'object' && exports;
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// Detect free variable `module`.
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var freeModule = typeof module == 'object' && module &&
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module.exports == freeExports && module;
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// Detect free variable `global`, from Node.js/io.js or Browserified code,
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// and use it as `root`.
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var freeGlobal = typeof global == 'object' && global;
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if (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal) {
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root = freeGlobal;
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}
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/*--------------------------------------------------------------------------*/
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var ERRORS = {
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'rangeOrder': 'A range\u2019s `stop` value must be greater than or equal ' +
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'to the `start` value.',
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'codePointRange': 'Invalid code point value. Code points range from ' +
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'U+000000 to U+10FFFF.'
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};
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// https://mathiasbynens.be/notes/javascript-encoding#surrogate-pairs
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var HIGH_SURROGATE_MIN = 0xD800;
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var HIGH_SURROGATE_MAX = 0xDBFF;
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var LOW_SURROGATE_MIN = 0xDC00;
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var LOW_SURROGATE_MAX = 0xDFFF;
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// In Regenerate output, `\0` is never preceded by `\` because we sort by
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// code point value, so let’s keep this regular expression simple.
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var regexNull = /\\x00([^0123456789]|$)/g;
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var object = {};
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var hasOwnProperty = object.hasOwnProperty;
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var extend = function(destination, source) {
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var key;
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for (key in source) {
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if (hasOwnProperty.call(source, key)) {
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destination[key] = source[key];
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}
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}
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return destination;
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};
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var forEach = function(array, callback) {
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var index = -1;
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var length = array.length;
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while (++index < length) {
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callback(array[index], index);
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}
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};
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var toString = object.toString;
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var isArray = function(value) {
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return toString.call(value) == '[object Array]';
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};
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var isNumber = function(value) {
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return typeof value == 'number' ||
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toString.call(value) == '[object Number]';
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};
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// This assumes that `number` is a positive integer that `toString()`s nicely
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// (which is the case for all code point values).
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var zeroes = '0000';
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var pad = function(number, totalCharacters) {
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var string = String(number);
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return string.length < totalCharacters
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? (zeroes + string).slice(-totalCharacters)
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: string;
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};
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var hex = function(number) {
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return Number(number).toString(16).toUpperCase();
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};
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var slice = [].slice;
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/*--------------------------------------------------------------------------*/
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var dataFromCodePoints = function(codePoints) {
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var index = -1;
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var length = codePoints.length;
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var max = length - 1;
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var result = [];
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var isStart = true;
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var tmp;
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var previous = 0;
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while (++index < length) {
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tmp = codePoints[index];
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if (isStart) {
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result.push(tmp);
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previous = tmp;
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isStart = false;
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} else {
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if (tmp == previous + 1) {
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if (index != max) {
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previous = tmp;
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continue;
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} else {
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isStart = true;
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result.push(tmp + 1);
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}
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} else {
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// End the previous range and start a new one.
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result.push(previous + 1, tmp);
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previous = tmp;
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}
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}
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}
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if (!isStart) {
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result.push(tmp + 1);
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}
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return result;
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};
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var dataRemove = function(data, codePoint) {
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// Iterate over the data per `(start, end)` pair.
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var index = 0;
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var start;
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var end;
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var length = data.length;
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while (index < length) {
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start = data[index];
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end = data[index + 1];
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if (codePoint >= start && codePoint < end) {
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// Modify this pair.
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if (codePoint == start) {
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if (end == start + 1) {
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// Just remove `start` and `end`.
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data.splice(index, 2);
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return data;
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} else {
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// Just replace `start` with a new value.
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data[index] = codePoint + 1;
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return data;
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}
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} else if (codePoint == end - 1) {
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// Just replace `end` with a new value.
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data[index + 1] = codePoint;
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return data;
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} else {
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// Replace `[start, end]` with `[startA, endA, startB, endB]`.
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data.splice(index, 2, start, codePoint, codePoint + 1, end);
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return data;
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}
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}
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index += 2;
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}
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return data;
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};
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var dataRemoveRange = function(data, rangeStart, rangeEnd) {
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if (rangeEnd < rangeStart) {
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throw Error(ERRORS.rangeOrder);
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}
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// Iterate over the data per `(start, end)` pair.
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var index = 0;
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var start;
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var end;
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while (index < data.length) {
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start = data[index];
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end = data[index + 1] - 1; // Note: the `- 1` makes `end` inclusive.
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// Exit as soon as no more matching pairs can be found.
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if (start > rangeEnd) {
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return data;
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}
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// Check if this range pair is equal to, or forms a subset of, the range
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// to be removed.
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// E.g. we have `[0, 11, 40, 51]` and want to remove 0-10 → `[40, 51]`.
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// E.g. we have `[40, 51]` and want to remove 0-100 → `[]`.
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if (rangeStart <= start && rangeEnd >= end) {
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// Remove this pair.
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data.splice(index, 2);
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continue;
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}
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// Check if both `rangeStart` and `rangeEnd` are within the bounds of
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// this pair.
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// E.g. we have `[0, 11]` and want to remove 4-6 → `[0, 4, 7, 11]`.
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if (rangeStart >= start && rangeEnd < end) {
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if (rangeStart == start) {
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// Replace `[start, end]` with `[startB, endB]`.
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data[index] = rangeEnd + 1;
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data[index + 1] = end + 1;
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return data;
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}
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// Replace `[start, end]` with `[startA, endA, startB, endB]`.
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data.splice(index, 2, start, rangeStart, rangeEnd + 1, end + 1);
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return data;
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}
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// Check if only `rangeStart` is within the bounds of this pair.
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// E.g. we have `[0, 11]` and want to remove 4-20 → `[0, 4]`.
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if (rangeStart >= start && rangeStart <= end) {
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// Replace `end` with `rangeStart`.
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data[index + 1] = rangeStart;
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// Note: we cannot `return` just yet, in case any following pairs still
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// contain matching code points.
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// E.g. we have `[0, 11, 14, 31]` and want to remove 4-20
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// → `[0, 4, 21, 31]`.
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}
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// Check if only `rangeEnd` is within the bounds of this pair.
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// E.g. we have `[14, 31]` and want to remove 4-20 → `[21, 31]`.
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else if (rangeEnd >= start && rangeEnd <= end) {
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// Just replace `start`.
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data[index] = rangeEnd + 1;
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return data;
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}
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index += 2;
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}
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return data;
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};
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var dataAdd = function(data, codePoint) {
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// Iterate over the data per `(start, end)` pair.
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var index = 0;
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var start;
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var end;
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var lastIndex = null;
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var length = data.length;
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if (codePoint < 0x0 || codePoint > 0x10FFFF) {
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throw RangeError(ERRORS.codePointRange);
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}
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while (index < length) {
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start = data[index];
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end = data[index + 1];
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// Check if the code point is already in the set.
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if (codePoint >= start && codePoint < end) {
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return data;
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}
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if (codePoint == start - 1) {
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// Just replace `start` with a new value.
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data[index] = codePoint;
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return data;
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}
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// At this point, if `start` is `greater` than `codePoint`, insert a new
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// `[start, end]` pair before the current pair, or after the current pair
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// if there is a known `lastIndex`.
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if (start > codePoint) {
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data.splice(
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lastIndex != null ? lastIndex + 2 : 0,
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0,
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codePoint,
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codePoint + 1
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);
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return data;
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}
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if (codePoint == end) {
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// Check if adding this code point causes two separate ranges to become
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// a single range, e.g. `dataAdd([0, 4, 5, 10], 4)` → `[0, 10]`.
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if (codePoint + 1 == data[index + 2]) {
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data.splice(index, 4, start, data[index + 3]);
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return data;
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}
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// Else, just replace `end` with a new value.
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data[index + 1] = codePoint + 1;
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return data;
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}
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lastIndex = index;
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index += 2;
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}
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// The loop has finished; add the new pair to the end of the data set.
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data.push(codePoint, codePoint + 1);
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return data;
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};
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var dataAddData = function(dataA, dataB) {
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// Iterate over the data per `(start, end)` pair.
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var index = 0;
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var start;
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var end;
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var data = dataA.slice();
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var length = dataB.length;
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while (index < length) {
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start = dataB[index];
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end = dataB[index + 1] - 1;
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if (start == end) {
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data = dataAdd(data, start);
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} else {
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data = dataAddRange(data, start, end);
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}
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index += 2;
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}
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return data;
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};
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var dataRemoveData = function(dataA, dataB) {
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// Iterate over the data per `(start, end)` pair.
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var index = 0;
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var start;
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var end;
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var data = dataA.slice();
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var length = dataB.length;
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while (index < length) {
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start = dataB[index];
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end = dataB[index + 1] - 1;
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if (start == end) {
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data = dataRemove(data, start);
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} else {
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data = dataRemoveRange(data, start, end);
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}
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index += 2;
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}
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return data;
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};
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var dataAddRange = function(data, rangeStart, rangeEnd) {
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if (rangeEnd < rangeStart) {
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throw Error(ERRORS.rangeOrder);
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}
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if (
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rangeStart < 0x0 || rangeStart > 0x10FFFF ||
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rangeEnd < 0x0 || rangeEnd > 0x10FFFF
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) {
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throw RangeError(ERRORS.codePointRange);
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}
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// Iterate over the data per `(start, end)` pair.
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var index = 0;
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var start;
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var end;
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var added = false;
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var length = data.length;
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while (index < length) {
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start = data[index];
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end = data[index + 1];
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if (added) {
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// The range has already been added to the set; at this point, we just
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// need to get rid of the following ranges in case they overlap.
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// Check if this range can be combined with the previous range.
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if (start == rangeEnd + 1) {
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data.splice(index - 1, 2);
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return data;
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}
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// Exit as soon as no more possibly overlapping pairs can be found.
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if (start > rangeEnd) {
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return data;
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}
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// E.g. `[0, 11, 12, 16]` and we’ve added 5-15, so we now have
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// `[0, 16, 12, 16]`. Remove the `12,16` part, as it lies within the
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// `0,16` range that was previously added.
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if (start >= rangeStart && start <= rangeEnd) {
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// `start` lies within the range that was previously added.
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if (end > rangeStart && end - 1 <= rangeEnd) {
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// `end` lies within the range that was previously added as well,
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// so remove this pair.
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data.splice(index, 2);
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index -= 2;
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// Note: we cannot `return` just yet, as there may still be other
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// overlapping pairs.
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} else {
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// `start` lies within the range that was previously added, but
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// `end` doesn’t. E.g. `[0, 11, 12, 31]` and we’ve added 5-15, so
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// now we have `[0, 16, 12, 31]`. This must be written as `[0, 31]`.
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// Remove the previously added `end` and the current `start`.
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data.splice(index - 1, 2);
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index -= 2;
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}
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// Note: we cannot return yet.
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}
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}
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else if (start == rangeEnd + 1 || start == rangeEnd) {
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data[index] = rangeStart;
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return data;
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}
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// Check if a new pair must be inserted *before* the current one.
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else if (start > rangeEnd) {
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data.splice(index, 0, rangeStart, rangeEnd + 1);
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return data;
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}
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else if (rangeStart >= start && rangeStart < end && rangeEnd + 1 <= end) {
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// The new range lies entirely within an existing range pair. No action
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// needed.
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return data;
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}
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else if (
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// E.g. `[0, 11]` and you add 5-15 → `[0, 16]`.
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(rangeStart >= start && rangeStart < end) ||
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// E.g. `[0, 3]` and you add 3-6 → `[0, 7]`.
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end == rangeStart
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) {
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// Replace `end` with the new value.
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data[index + 1] = rangeEnd + 1;
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// Make sure the next range pair doesn’t overlap, e.g. `[0, 11, 12, 14]`
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// and you add 5-15 → `[0, 16]`, i.e. remove the `12,14` part.
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added = true;
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// Note: we cannot `return` just yet.
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}
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else if (rangeStart <= start && rangeEnd + 1 >= end) {
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// The new range is a superset of the old range.
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data[index] = rangeStart;
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data[index + 1] = rangeEnd + 1;
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added = true;
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}
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index += 2;
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}
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// The loop has finished without doing anything; add the new pair to the end
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// of the data set.
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if (!added) {
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data.push(rangeStart, rangeEnd + 1);
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}
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return data;
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};
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|
var dataContains = function(data, codePoint) {
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|
var index = 0;
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|
var length = data.length;
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|
// Exit early if `codePoint` is not within `data`’s overall range.
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|
var start = data[index];
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var end = data[length - 1];
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|
if (length >= 2) {
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|
if (codePoint < start || codePoint > end) {
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return false;
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}
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}
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|
// Iterate over the data per `(start, end)` pair.
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|
|
while (index < length) {
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start = data[index];
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end = data[index + 1];
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|
|
if (codePoint >= start && codePoint < end) {
|
|
|
return true;
|
|
|
}
|
|
|
index += 2;
|
|
|
}
|
|
|
return false;
|
|
|
};
|
|
|
|
|
|
var dataIntersection = function(data, codePoints) {
|
|
|
var index = 0;
|
|
|
var length = codePoints.length;
|
|
|
var codePoint;
|
|
|
var result = [];
|
|
|
while (index < length) {
|
|
|
codePoint = codePoints[index];
|
|
|
if (dataContains(data, codePoint)) {
|
|
|
result.push(codePoint);
|
|
|
}
|
|
|
++index;
|
|
|
}
|
|
|
return dataFromCodePoints(result);
|
|
|
};
|
|
|
|
|
|
var dataIsEmpty = function(data) {
|
|
|
return !data.length;
|
|
|
};
|
|
|
|
|
|
var dataIsSingleton = function(data) {
|
|
|
// Check if the set only represents a single code point.
|
|
|
return data.length == 2 && data[0] + 1 == data[1];
|
|
|
};
|
|
|
|
|
|
var dataToArray = function(data) {
|
|
|
// Iterate over the data per `(start, end)` pair.
|
|
|
var index = 0;
|
|
|
var start;
|
|
|
var end;
|
|
|
var result = [];
|
|
|
var length = data.length;
|
|
|
while (index < length) {
|
|
|
start = data[index];
|
|
|
end = data[index + 1];
|
|
|
while (start < end) {
|
|
|
result.push(start);
|
|
|
++start;
|
|
|
}
|
|
|
index += 2;
|
|
|
}
|
|
|
return result;
|
|
|
};
|
|
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
|
|
// https://mathiasbynens.be/notes/javascript-encoding#surrogate-formulae
|
|
|
var floor = Math.floor;
|
|
|
var highSurrogate = function(codePoint) {
|
|
|
return parseInt(
|
|
|
floor((codePoint - 0x10000) / 0x400) + HIGH_SURROGATE_MIN,
|
|
|
10
|
|
|
);
|
|
|
};
|
|
|
|
|
|
var lowSurrogate = function(codePoint) {
|
|
|
return parseInt(
|
|
|
(codePoint - 0x10000) % 0x400 + LOW_SURROGATE_MIN,
|
|
|
10
|
|
|
);
|
|
|
};
|
|
|
|
|
|
var stringFromCharCode = String.fromCharCode;
|
|
|
var codePointToString = function(codePoint) {
|
|
|
var string;
|
|
|
// https://mathiasbynens.be/notes/javascript-escapes#single
|
|
|
// Note: the `\b` escape sequence for U+0008 BACKSPACE in strings has a
|
|
|
// different meaning in regular expressions (word boundary), so it cannot
|
|
|
// be used here.
|
|
|
if (codePoint == 0x09) {
|
|
|
string = '\\t';
|
|
|
}
|
|
|
// Note: IE < 9 treats `'\v'` as `'v'`, so avoid using it.
|
|
|
// else if (codePoint == 0x0B) {
|
|
|
// string = '\\v';
|
|
|
// }
|
|
|
else if (codePoint == 0x0A) {
|
|
|
string = '\\n';
|
|
|
}
|
|
|
else if (codePoint == 0x0C) {
|
|
|
string = '\\f';
|
|
|
}
|
|
|
else if (codePoint == 0x0D) {
|
|
|
string = '\\r';
|
|
|
}
|
|
|
else if (codePoint == 0x2D) {
|
|
|
// https://mathiasbynens.be/notes/javascript-escapes#hexadecimal
|
|
|
// Note: `-` (U+002D HYPHEN-MINUS) is escaped in this way rather
|
|
|
// than by backslash-escaping, in case the output is used outside
|
|
|
// of a character class in a `u` RegExp. /\-/u throws, but
|
|
|
// /\x2D/u is fine.
|
|
|
string = '\\x2D';
|
|
|
}
|
|
|
else if (codePoint == 0x5C) {
|
|
|
string = '\\\\';
|
|
|
}
|
|
|
else if (
|
|
|
codePoint == 0x24 ||
|
|
|
(codePoint >= 0x28 && codePoint <= 0x2B) ||
|
|
|
codePoint == 0x2E || codePoint == 0x2F ||
|
|
|
codePoint == 0x3F ||
|
|
|
(codePoint >= 0x5B && codePoint <= 0x5E) ||
|
|
|
(codePoint >= 0x7B && codePoint <= 0x7D)
|
|
|
) {
|
|
|
// The code point maps to an unsafe printable ASCII character;
|
|
|
// backslash-escape it. Here’s the list of those symbols:
|
|
|
//
|
|
|
// $()*+./?[\]^{|}
|
|
|
//
|
|
|
// This matches SyntaxCharacters as well as `/` (U+002F SOLIDUS).
|
|
|
// https://tc39.github.io/ecma262/#prod-SyntaxCharacter
|
|
|
string = '\\' + stringFromCharCode(codePoint);
|
|
|
}
|
|
|
else if (codePoint >= 0x20 && codePoint <= 0x7E) {
|
|
|
// The code point maps to one of these printable ASCII symbols
|
|
|
// (including the space character):
|
|
|
//
|
|
|
// !"#%&',/0123456789:;<=>@ABCDEFGHIJKLMNO
|
|
|
// PQRSTUVWXYZ_`abcdefghijklmnopqrstuvwxyz~
|
|
|
//
|
|
|
// These can safely be used directly.
|
|
|
string = stringFromCharCode(codePoint);
|
|
|
}
|
|
|
else if (codePoint <= 0xFF) {
|
|
|
string = '\\x' + pad(hex(codePoint), 2);
|
|
|
}
|
|
|
else { // `codePoint <= 0xFFFF` holds true.
|
|
|
// https://mathiasbynens.be/notes/javascript-escapes#unicode
|
|
|
string = '\\u' + pad(hex(codePoint), 4);
|
|
|
}
|
|
|
|
|
|
// There’s no need to account for astral symbols / surrogate pairs here,
|
|
|
// since `codePointToString` is private and only used for BMP code points.
|
|
|
// But if that’s what you need, just add an `else` block with this code:
|
|
|
//
|
|
|
// string = '\\u' + pad(hex(highSurrogate(codePoint)), 4)
|
|
|
// + '\\u' + pad(hex(lowSurrogate(codePoint)), 4);
|
|
|
|
|
|
return string;
|
|
|
};
|
|
|
|
|
|
var codePointToStringUnicode = function(codePoint) {
|
|
|
if (codePoint <= 0xFFFF) {
|
|
|
return codePointToString(codePoint);
|
|
|
}
|
|
|
return '\\u{' + codePoint.toString(16).toUpperCase() + '}';
|
|
|
};
|
|
|
|
|
|
var symbolToCodePoint = function(symbol) {
|
|
|
var length = symbol.length;
|
|
|
var first = symbol.charCodeAt(0);
|
|
|
var second;
|
|
|
if (
|
|
|
first >= HIGH_SURROGATE_MIN && first <= HIGH_SURROGATE_MAX &&
|
|
|
length > 1 // There is a next code unit.
|
|
|
) {
|
|
|
// `first` is a high surrogate, and there is a next character. Assume
|
|
|
// it’s a low surrogate (else it’s invalid usage of Regenerate anyway).
|
|
|
second = symbol.charCodeAt(1);
|
|
|
// https://mathiasbynens.be/notes/javascript-encoding#surrogate-formulae
|
|
|
return (first - HIGH_SURROGATE_MIN) * 0x400 +
|
|
|
second - LOW_SURROGATE_MIN + 0x10000;
|
|
|
}
|
|
|
return first;
|
|
|
};
|
|
|
|
|
|
var createBMPCharacterClasses = function(data) {
|
|
|
// Iterate over the data per `(start, end)` pair.
|
|
|
var result = '';
|
|
|
var index = 0;
|
|
|
var start;
|
|
|
var end;
|
|
|
var length = data.length;
|
|
|
if (dataIsSingleton(data)) {
|
|
|
return codePointToString(data[0]);
|
|
|
}
|
|
|
while (index < length) {
|
|
|
start = data[index];
|
|
|
end = data[index + 1] - 1; // Note: the `- 1` makes `end` inclusive.
|
|
|
if (start == end) {
|
|
|
result += codePointToString(start);
|
|
|
} else if (start + 1 == end) {
|
|
|
result += codePointToString(start) + codePointToString(end);
|
|
|
} else {
|
|
|
result += codePointToString(start) + '-' + codePointToString(end);
|
|
|
}
|
|
|
index += 2;
|
|
|
}
|
|
|
return '[' + result + ']';
|
|
|
};
|
|
|
|
|
|
var createUnicodeCharacterClasses = function(data) {
|
|
|
// Iterate over the data per `(start, end)` pair.
|
|
|
var result = '';
|
|
|
var index = 0;
|
|
|
var start;
|
|
|
var end;
|
|
|
var length = data.length;
|
|
|
if (dataIsSingleton(data)) {
|
|
|
return codePointToStringUnicode(data[0]);
|
|
|
}
|
|
|
while (index < length) {
|
|
|
start = data[index];
|
|
|
end = data[index + 1] - 1; // Note: the `- 1` makes `end` inclusive.
|
|
|
if (start == end) {
|
|
|
result += codePointToStringUnicode(start);
|
|
|
} else if (start + 1 == end) {
|
|
|
result += codePointToStringUnicode(start) + codePointToStringUnicode(end);
|
|
|
} else {
|
|
|
result += codePointToStringUnicode(start) + '-' + codePointToStringUnicode(end);
|
|
|
}
|
|
|
index += 2;
|
|
|
}
|
|
|
return '[' + result + ']';
|
|
|
};
|
|
|
|
|
|
var splitAtBMP = function(data) {
|
|
|
// Iterate over the data per `(start, end)` pair.
|
|
|
var loneHighSurrogates = [];
|
|
|
var loneLowSurrogates = [];
|
|
|
var bmp = [];
|
|
|
var astral = [];
|
|
|
var index = 0;
|
|
|
var start;
|
|
|
var end;
|
|
|
var length = data.length;
|
|
|
while (index < length) {
|
|
|
start = data[index];
|
|
|
end = data[index + 1] - 1; // Note: the `- 1` makes `end` inclusive.
|
|
|
|
|
|
if (start < HIGH_SURROGATE_MIN) {
|
|
|
|
|
|
// The range starts and ends before the high surrogate range.
|
|
|
// E.g. (0, 0x10).
|
|
|
if (end < HIGH_SURROGATE_MIN) {
|
|
|
bmp.push(start, end + 1);
|
|
|
}
|
|
|
|
|
|
// The range starts before the high surrogate range and ends within it.
|
|
|
// E.g. (0, 0xD855).
|
|
|
if (end >= HIGH_SURROGATE_MIN && end <= HIGH_SURROGATE_MAX) {
|
|
|
bmp.push(start, HIGH_SURROGATE_MIN);
|
|
|
loneHighSurrogates.push(HIGH_SURROGATE_MIN, end + 1);
|
|
|
}
|
|
|
|
|
|
// The range starts before the high surrogate range and ends in the low
|
|
|
// surrogate range. E.g. (0, 0xDCFF).
|
|
|
if (end >= LOW_SURROGATE_MIN && end <= LOW_SURROGATE_MAX) {
|
|
|
bmp.push(start, HIGH_SURROGATE_MIN);
|
|
|
loneHighSurrogates.push(HIGH_SURROGATE_MIN, HIGH_SURROGATE_MAX + 1);
|
|
|
loneLowSurrogates.push(LOW_SURROGATE_MIN, end + 1);
|
|
|
}
|
|
|
|
|
|
// The range starts before the high surrogate range and ends after the
|
|
|
// low surrogate range. E.g. (0, 0x10FFFF).
|
|
|
if (end > LOW_SURROGATE_MAX) {
|
|
|
bmp.push(start, HIGH_SURROGATE_MIN);
|
|
|
loneHighSurrogates.push(HIGH_SURROGATE_MIN, HIGH_SURROGATE_MAX + 1);
|
|
|
loneLowSurrogates.push(LOW_SURROGATE_MIN, LOW_SURROGATE_MAX + 1);
|
|
|
if (end <= 0xFFFF) {
|
|
|
bmp.push(LOW_SURROGATE_MAX + 1, end + 1);
|
|
|
} else {
|
|
|
bmp.push(LOW_SURROGATE_MAX + 1, 0xFFFF + 1);
|
|
|
astral.push(0xFFFF + 1, end + 1);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
} else if (start >= HIGH_SURROGATE_MIN && start <= HIGH_SURROGATE_MAX) {
|
|
|
|
|
|
// The range starts and ends in the high surrogate range.
|
|
|
// E.g. (0xD855, 0xD866).
|
|
|
if (end >= HIGH_SURROGATE_MIN && end <= HIGH_SURROGATE_MAX) {
|
|
|
loneHighSurrogates.push(start, end + 1);
|
|
|
}
|
|
|
|
|
|
// The range starts in the high surrogate range and ends in the low
|
|
|
// surrogate range. E.g. (0xD855, 0xDCFF).
|
|
|
if (end >= LOW_SURROGATE_MIN && end <= LOW_SURROGATE_MAX) {
|
|
|
loneHighSurrogates.push(start, HIGH_SURROGATE_MAX + 1);
|
|
|
loneLowSurrogates.push(LOW_SURROGATE_MIN, end + 1);
|
|
|
}
|
|
|
|
|
|
// The range starts in the high surrogate range and ends after the low
|
|
|
// surrogate range. E.g. (0xD855, 0x10FFFF).
|
|
|
if (end > LOW_SURROGATE_MAX) {
|
|
|
loneHighSurrogates.push(start, HIGH_SURROGATE_MAX + 1);
|
|
|
loneLowSurrogates.push(LOW_SURROGATE_MIN, LOW_SURROGATE_MAX + 1);
|
|
|
if (end <= 0xFFFF) {
|
|
|
bmp.push(LOW_SURROGATE_MAX + 1, end + 1);
|
|
|
} else {
|
|
|
bmp.push(LOW_SURROGATE_MAX + 1, 0xFFFF + 1);
|
|
|
astral.push(0xFFFF + 1, end + 1);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
} else if (start >= LOW_SURROGATE_MIN && start <= LOW_SURROGATE_MAX) {
|
|
|
|
|
|
// The range starts and ends in the low surrogate range.
|
|
|
// E.g. (0xDCFF, 0xDDFF).
|
|
|
if (end >= LOW_SURROGATE_MIN && end <= LOW_SURROGATE_MAX) {
|
|
|
loneLowSurrogates.push(start, end + 1);
|
|
|
}
|
|
|
|
|
|
// The range starts in the low surrogate range and ends after the low
|
|
|
// surrogate range. E.g. (0xDCFF, 0x10FFFF).
|
|
|
if (end > LOW_SURROGATE_MAX) {
|
|
|
loneLowSurrogates.push(start, LOW_SURROGATE_MAX + 1);
|
|
|
if (end <= 0xFFFF) {
|
|
|
bmp.push(LOW_SURROGATE_MAX + 1, end + 1);
|
|
|
} else {
|
|
|
bmp.push(LOW_SURROGATE_MAX + 1, 0xFFFF + 1);
|
|
|
astral.push(0xFFFF + 1, end + 1);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
} else if (start > LOW_SURROGATE_MAX && start <= 0xFFFF) {
|
|
|
|
|
|
// The range starts and ends after the low surrogate range.
|
|
|
// E.g. (0xFFAA, 0x10FFFF).
|
|
|
if (end <= 0xFFFF) {
|
|
|
bmp.push(start, end + 1);
|
|
|
} else {
|
|
|
bmp.push(start, 0xFFFF + 1);
|
|
|
astral.push(0xFFFF + 1, end + 1);
|
|
|
}
|
|
|
|
|
|
} else {
|
|
|
|
|
|
// The range starts and ends in the astral range.
|
|
|
astral.push(start, end + 1);
|
|
|
|
|
|
}
|
|
|
|
|
|
index += 2;
|
|
|
}
|
|
|
return {
|
|
|
'loneHighSurrogates': loneHighSurrogates,
|
|
|
'loneLowSurrogates': loneLowSurrogates,
|
|
|
'bmp': bmp,
|
|
|
'astral': astral
|
|
|
};
|
|
|
};
|
|
|
|
|
|
var optimizeSurrogateMappings = function(surrogateMappings) {
|
|
|
var result = [];
|
|
|
var tmpLow = [];
|
|
|
var addLow = false;
|
|
|
var mapping;
|
|
|
var nextMapping;
|
|
|
var highSurrogates;
|
|
|
var lowSurrogates;
|
|
|
var nextHighSurrogates;
|
|
|
var nextLowSurrogates;
|
|
|
var index = -1;
|
|
|
var length = surrogateMappings.length;
|
|
|
while (++index < length) {
|
|
|
mapping = surrogateMappings[index];
|
|
|
nextMapping = surrogateMappings[index + 1];
|
|
|
if (!nextMapping) {
|
|
|
result.push(mapping);
|
|
|
continue;
|
|
|
}
|
|
|
highSurrogates = mapping[0];
|
|
|
lowSurrogates = mapping[1];
|
|
|
nextHighSurrogates = nextMapping[0];
|
|
|
nextLowSurrogates = nextMapping[1];
|
|
|
|
|
|
// Check for identical high surrogate ranges.
|
|
|
tmpLow = lowSurrogates;
|
|
|
while (
|
|
|
nextHighSurrogates &&
|
|
|
highSurrogates[0] == nextHighSurrogates[0] &&
|
|
|
highSurrogates[1] == nextHighSurrogates[1]
|
|
|
) {
|
|
|
// Merge with the next item.
|
|
|
if (dataIsSingleton(nextLowSurrogates)) {
|
|
|
tmpLow = dataAdd(tmpLow, nextLowSurrogates[0]);
|
|
|
} else {
|
|
|
tmpLow = dataAddRange(
|
|
|
tmpLow,
|
|
|
nextLowSurrogates[0],
|
|
|
nextLowSurrogates[1] - 1
|
|
|
);
|
|
|
}
|
|
|
++index;
|
|
|
mapping = surrogateMappings[index];
|
|
|
highSurrogates = mapping[0];
|
|
|
lowSurrogates = mapping[1];
|
|
|
nextMapping = surrogateMappings[index + 1];
|
|
|
nextHighSurrogates = nextMapping && nextMapping[0];
|
|
|
nextLowSurrogates = nextMapping && nextMapping[1];
|
|
|
addLow = true;
|
|
|
}
|
|
|
result.push([
|
|
|
highSurrogates,
|
|
|
addLow ? tmpLow : lowSurrogates
|
|
|
]);
|
|
|
addLow = false;
|
|
|
}
|
|
|
return optimizeByLowSurrogates(result);
|
|
|
};
|
|
|
|
|
|
var optimizeByLowSurrogates = function(surrogateMappings) {
|
|
|
if (surrogateMappings.length == 1) {
|
|
|
return surrogateMappings;
|
|
|
}
|
|
|
var index = -1;
|
|
|
var innerIndex = -1;
|
|
|
while (++index < surrogateMappings.length) {
|
|
|
var mapping = surrogateMappings[index];
|
|
|
var lowSurrogates = mapping[1];
|
|
|
var lowSurrogateStart = lowSurrogates[0];
|
|
|
var lowSurrogateEnd = lowSurrogates[1];
|
|
|
innerIndex = index; // Note: the loop starts at the next index.
|
|
|
while (++innerIndex < surrogateMappings.length) {
|
|
|
var otherMapping = surrogateMappings[innerIndex];
|
|
|
var otherLowSurrogates = otherMapping[1];
|
|
|
var otherLowSurrogateStart = otherLowSurrogates[0];
|
|
|
var otherLowSurrogateEnd = otherLowSurrogates[1];
|
|
|
if (
|
|
|
lowSurrogateStart == otherLowSurrogateStart &&
|
|
|
lowSurrogateEnd == otherLowSurrogateEnd
|
|
|
) {
|
|
|
// Add the code points in the other item to this one.
|
|
|
if (dataIsSingleton(otherMapping[0])) {
|
|
|
mapping[0] = dataAdd(mapping[0], otherMapping[0][0]);
|
|
|
} else {
|
|
|
mapping[0] = dataAddRange(
|
|
|
mapping[0],
|
|
|
otherMapping[0][0],
|
|
|
otherMapping[0][1] - 1
|
|
|
);
|
|
|
}
|
|
|
// Remove the other, now redundant, item.
|
|
|
surrogateMappings.splice(innerIndex, 1);
|
|
|
--innerIndex;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
return surrogateMappings;
|
|
|
};
|
|
|
|
|
|
var surrogateSet = function(data) {
|
|
|
// Exit early if `data` is an empty set.
|
|
|
if (!data.length) {
|
|
|
return [];
|
|
|
}
|
|
|
|
|
|
// Iterate over the data per `(start, end)` pair.
|
|
|
var index = 0;
|
|
|
var start;
|
|
|
var end;
|
|
|
var startHigh;
|
|
|
var startLow;
|
|
|
var endHigh;
|
|
|
var endLow;
|
|
|
var surrogateMappings = [];
|
|
|
var length = data.length;
|
|
|
while (index < length) {
|
|
|
start = data[index];
|
|
|
end = data[index + 1] - 1;
|
|
|
|
|
|
startHigh = highSurrogate(start);
|
|
|
startLow = lowSurrogate(start);
|
|
|
endHigh = highSurrogate(end);
|
|
|
endLow = lowSurrogate(end);
|
|
|
|
|
|
var startsWithLowestLowSurrogate = startLow == LOW_SURROGATE_MIN;
|
|
|
var endsWithHighestLowSurrogate = endLow == LOW_SURROGATE_MAX;
|
|
|
var complete = false;
|
|
|
|
|
|
// Append the previous high-surrogate-to-low-surrogate mappings.
|
|
|
// Step 1: `(startHigh, startLow)` to `(startHigh, LOW_SURROGATE_MAX)`.
|
|
|
if (
|
|
|
startHigh == endHigh ||
|
|
|
startsWithLowestLowSurrogate && endsWithHighestLowSurrogate
|
|
|
) {
|
|
|
surrogateMappings.push([
|
|
|
[startHigh, endHigh + 1],
|
|
|
[startLow, endLow + 1]
|
|
|
]);
|
|
|
complete = true;
|
|
|
} else {
|
|
|
surrogateMappings.push([
|
|
|
[startHigh, startHigh + 1],
|
|
|
[startLow, LOW_SURROGATE_MAX + 1]
|
|
|
]);
|
|
|
}
|
|
|
|
|
|
// Step 2: `(startHigh + 1, LOW_SURROGATE_MIN)` to
|
|
|
// `(endHigh - 1, LOW_SURROGATE_MAX)`.
|
|
|
if (!complete && startHigh + 1 < endHigh) {
|
|
|
if (endsWithHighestLowSurrogate) {
|
|
|
// Combine step 2 and step 3.
|
|
|
surrogateMappings.push([
|
|
|
[startHigh + 1, endHigh + 1],
|
|
|
[LOW_SURROGATE_MIN, endLow + 1]
|
|
|
]);
|
|
|
complete = true;
|
|
|
} else {
|
|
|
surrogateMappings.push([
|
|
|
[startHigh + 1, endHigh],
|
|
|
[LOW_SURROGATE_MIN, LOW_SURROGATE_MAX + 1]
|
|
|
]);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
// Step 3. `(endHigh, LOW_SURROGATE_MIN)` to `(endHigh, endLow)`.
|
|
|
if (!complete) {
|
|
|
surrogateMappings.push([
|
|
|
[endHigh, endHigh + 1],
|
|
|
[LOW_SURROGATE_MIN, endLow + 1]
|
|
|
]);
|
|
|
}
|
|
|
|
|
|
index += 2;
|
|
|
}
|
|
|
|
|
|
// The format of `surrogateMappings` is as follows:
|
|
|
//
|
|
|
// [ surrogateMapping1, surrogateMapping2 ]
|
|
|
//
|
|
|
// i.e.:
|
|
|
//
|
|
|
// [
|
|
|
// [ highSurrogates1, lowSurrogates1 ],
|
|
|
// [ highSurrogates2, lowSurrogates2 ]
|
|
|
// ]
|
|
|
return optimizeSurrogateMappings(surrogateMappings);
|
|
|
};
|
|
|
|
|
|
var createSurrogateCharacterClasses = function(surrogateMappings) {
|
|
|
var result = [];
|
|
|
forEach(surrogateMappings, function(surrogateMapping) {
|
|
|
var highSurrogates = surrogateMapping[0];
|
|
|
var lowSurrogates = surrogateMapping[1];
|
|
|
result.push(
|
|
|
createBMPCharacterClasses(highSurrogates) +
|
|
|
createBMPCharacterClasses(lowSurrogates)
|
|
|
);
|
|
|
});
|
|
|
return result.join('|');
|
|
|
};
|
|
|
|
|
|
var createCharacterClassesFromData = function(data, bmpOnly, hasUnicodeFlag) {
|
|
|
if (hasUnicodeFlag) {
|
|
|
return createUnicodeCharacterClasses(data);
|
|
|
}
|
|
|
var result = [];
|
|
|
|
|
|
var parts = splitAtBMP(data);
|
|
|
var loneHighSurrogates = parts.loneHighSurrogates;
|
|
|
var loneLowSurrogates = parts.loneLowSurrogates;
|
|
|
var bmp = parts.bmp;
|
|
|
var astral = parts.astral;
|
|
|
var hasLoneHighSurrogates = !dataIsEmpty(loneHighSurrogates);
|
|
|
var hasLoneLowSurrogates = !dataIsEmpty(loneLowSurrogates);
|
|
|
|
|
|
var surrogateMappings = surrogateSet(astral);
|
|
|
|
|
|
if (bmpOnly) {
|
|
|
bmp = dataAddData(bmp, loneHighSurrogates);
|
|
|
hasLoneHighSurrogates = false;
|
|
|
bmp = dataAddData(bmp, loneLowSurrogates);
|
|
|
hasLoneLowSurrogates = false;
|
|
|
}
|
|
|
|
|
|
if (!dataIsEmpty(bmp)) {
|
|
|
// The data set contains BMP code points that are not high surrogates
|
|
|
// needed for astral code points in the set.
|
|
|
result.push(createBMPCharacterClasses(bmp));
|
|
|
}
|
|
|
if (surrogateMappings.length) {
|
|
|
// The data set contains astral code points; append character classes
|
|
|
// based on their surrogate pairs.
|
|
|
result.push(createSurrogateCharacterClasses(surrogateMappings));
|
|
|
}
|
|
|
// https://gist.github.com/mathiasbynens/bbe7f870208abcfec860
|
|
|
if (hasLoneHighSurrogates) {
|
|
|
result.push(
|
|
|
createBMPCharacterClasses(loneHighSurrogates) +
|
|
|
// Make sure the high surrogates aren’t part of a surrogate pair.
|
|
|
'(?![\\uDC00-\\uDFFF])'
|
|
|
);
|
|
|
}
|
|
|
if (hasLoneLowSurrogates) {
|
|
|
result.push(
|
|
|
// It is not possible to accurately assert the low surrogates aren’t
|
|
|
// part of a surrogate pair, since JavaScript regular expressions do
|
|
|
// not support lookbehind.
|
|
|
'(?:[^\\uD800-\\uDBFF]|^)' +
|
|
|
createBMPCharacterClasses(loneLowSurrogates)
|
|
|
);
|
|
|
}
|
|
|
return result.join('|');
|
|
|
};
|
|
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
|
|
// `regenerate` can be used as a constructor (and new methods can be added to
|
|
|
// its prototype) but also as a regular function, the latter of which is the
|
|
|
// documented and most common usage. For that reason, it’s not capitalized.
|
|
|
var regenerate = function(value) {
|
|
|
if (arguments.length > 1) {
|
|
|
value = slice.call(arguments);
|
|
|
}
|
|
|
if (this instanceof regenerate) {
|
|
|
this.data = [];
|
|
|
return value ? this.add(value) : this;
|
|
|
}
|
|
|
return (new regenerate).add(value);
|
|
|
};
|
|
|
|
|
|
regenerate.version = '1.4.1';
|
|
|
|
|
|
var proto = regenerate.prototype;
|
|
|
extend(proto, {
|
|
|
'add': function(value) {
|
|
|
var $this = this;
|
|
|
if (value == null) {
|
|
|
return $this;
|
|
|
}
|
|
|
if (value instanceof regenerate) {
|
|
|
// Allow passing other Regenerate instances.
|
|
|
$this.data = dataAddData($this.data, value.data);
|
|
|
return $this;
|
|
|
}
|
|
|
if (arguments.length > 1) {
|
|
|
value = slice.call(arguments);
|
|
|
}
|
|
|
if (isArray(value)) {
|
|
|
forEach(value, function(item) {
|
|
|
$this.add(item);
|
|
|
});
|
|
|
return $this;
|
|
|
}
|
|
|
$this.data = dataAdd(
|
|
|
$this.data,
|
|
|
isNumber(value) ? value : symbolToCodePoint(value)
|
|
|
);
|
|
|
return $this;
|
|
|
},
|
|
|
'remove': function(value) {
|
|
|
var $this = this;
|
|
|
if (value == null) {
|
|
|
return $this;
|
|
|
}
|
|
|
if (value instanceof regenerate) {
|
|
|
// Allow passing other Regenerate instances.
|
|
|
$this.data = dataRemoveData($this.data, value.data);
|
|
|
return $this;
|
|
|
}
|
|
|
if (arguments.length > 1) {
|
|
|
value = slice.call(arguments);
|
|
|
}
|
|
|
if (isArray(value)) {
|
|
|
forEach(value, function(item) {
|
|
|
$this.remove(item);
|
|
|
});
|
|
|
return $this;
|
|
|
}
|
|
|
$this.data = dataRemove(
|
|
|
$this.data,
|
|
|
isNumber(value) ? value : symbolToCodePoint(value)
|
|
|
);
|
|
|
return $this;
|
|
|
},
|
|
|
'addRange': function(start, end) {
|
|
|
var $this = this;
|
|
|
$this.data = dataAddRange($this.data,
|
|
|
isNumber(start) ? start : symbolToCodePoint(start),
|
|
|
isNumber(end) ? end : symbolToCodePoint(end)
|
|
|
);
|
|
|
return $this;
|
|
|
},
|
|
|
'removeRange': function(start, end) {
|
|
|
var $this = this;
|
|
|
var startCodePoint = isNumber(start) ? start : symbolToCodePoint(start);
|
|
|
var endCodePoint = isNumber(end) ? end : symbolToCodePoint(end);
|
|
|
$this.data = dataRemoveRange(
|
|
|
$this.data,
|
|
|
startCodePoint,
|
|
|
endCodePoint
|
|
|
);
|
|
|
return $this;
|
|
|
},
|
|
|
'intersection': function(argument) {
|
|
|
var $this = this;
|
|
|
// Allow passing other Regenerate instances.
|
|
|
// TODO: Optimize this by writing and using `dataIntersectionData()`.
|
|
|
var array = argument instanceof regenerate ?
|
|
|
dataToArray(argument.data) :
|
|
|
argument;
|
|
|
$this.data = dataIntersection($this.data, array);
|
|
|
return $this;
|
|
|
},
|
|
|
'contains': function(codePoint) {
|
|
|
return dataContains(
|
|
|
this.data,
|
|
|
isNumber(codePoint) ? codePoint : symbolToCodePoint(codePoint)
|
|
|
);
|
|
|
},
|
|
|
'clone': function() {
|
|
|
var set = new regenerate;
|
|
|
set.data = this.data.slice(0);
|
|
|
return set;
|
|
|
},
|
|
|
'toString': function(options) {
|
|
|
var result = createCharacterClassesFromData(
|
|
|
this.data,
|
|
|
options ? options.bmpOnly : false,
|
|
|
options ? options.hasUnicodeFlag : false
|
|
|
);
|
|
|
if (!result) {
|
|
|
// For an empty set, return something that can be inserted `/here/` to
|
|
|
// form a valid regular expression. Avoid `(?:)` since that matches the
|
|
|
// empty string.
|
|
|
return '[]';
|
|
|
}
|
|
|
// Use `\0` instead of `\x00` where possible.
|
|
|
return result.replace(regexNull, '\\0$1');
|
|
|
},
|
|
|
'toRegExp': function(flags) {
|
|
|
var pattern = this.toString(
|
|
|
flags && flags.indexOf('u') != -1 ?
|
|
|
{ 'hasUnicodeFlag': true } :
|
|
|
null
|
|
|
);
|
|
|
return RegExp(pattern, flags || '');
|
|
|
},
|
|
|
'valueOf': function() { // Note: `valueOf` is aliased as `toArray`.
|
|
|
return dataToArray(this.data);
|
|
|
}
|
|
|
});
|
|
|
|
|
|
proto.toArray = proto.valueOf;
|
|
|
|
|
|
// Some AMD build optimizers, like r.js, check for specific condition patterns
|
|
|
// like the following:
|
|
|
if (
|
|
|
typeof define == 'function' &&
|
|
|
typeof define.amd == 'object' &&
|
|
|
define.amd
|
|
|
) {
|
|
|
define(function() {
|
|
|
return regenerate;
|
|
|
});
|
|
|
} else if (freeExports && !freeExports.nodeType) {
|
|
|
if (freeModule) { // in Node.js, io.js, or RingoJS v0.8.0+
|
|
|
freeModule.exports = regenerate;
|
|
|
} else { // in Narwhal or RingoJS v0.7.0-
|
|
|
freeExports.regenerate = regenerate;
|
|
|
}
|
|
|
} else { // in Rhino or a web browser
|
|
|
root.regenerate = regenerate;
|
|
|
}
|
|
|
|
|
|
}(this));
|