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26 lines
881 B
26 lines
881 B
// Riot.js constants that can be used accross more modules
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export const
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COMPONENTS_IMPLEMENTATION_MAP = new Map(),
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DOM_COMPONENT_INSTANCE_PROPERTY = Symbol('riot-component'),
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PLUGINS_SET = new Set(),
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IS_DIRECTIVE = 'is',
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VALUE_ATTRIBUTE = 'value',
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MOUNT_METHOD_KEY = 'mount',
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UPDATE_METHOD_KEY = 'update',
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UNMOUNT_METHOD_KEY = 'unmount',
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SHOULD_UPDATE_KEY = 'shouldUpdate',
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ON_BEFORE_MOUNT_KEY = 'onBeforeMount',
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ON_MOUNTED_KEY = 'onMounted',
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ON_BEFORE_UPDATE_KEY = 'onBeforeUpdate',
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ON_UPDATED_KEY = 'onUpdated',
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ON_BEFORE_UNMOUNT_KEY = 'onBeforeUnmount',
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ON_UNMOUNTED_KEY = 'onUnmounted',
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PROPS_KEY = 'props',
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STATE_KEY = 'state',
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SLOTS_KEY = 'slots',
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ROOT_KEY = 'root',
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IS_PURE_SYMBOL = Symbol.for('pure'),
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PARENT_KEY_SYMBOL = Symbol('parent'),
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ATTRIBUTES_KEY_SYMBOL = Symbol('attributes'),
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TEMPLATE_KEY_SYMBOL = Symbol('template') |