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/**
* Convert a string from camel case to dash-case
* @param {string} string - probably a component tag name
* @returns {string} component name normalized
*/
/**
* Convert a string containing dashes to camel case
* @param {string} string - input string
* @returns {string} my-string -> myString
*/
function dashToCamelCase(string) {
return string.replace(/-(\w)/g, (_, c) => c.toUpperCase())
}
/**
* Move all the child nodes from a source tag to another
* @param {HTMLElement} source - source node
* @param {HTMLElement} target - target node
* @returns {undefined} it's a void method ¯\_(ツ)_/¯
*/
// Ignore this helper because it's needed only for svg tags
function moveChildren(source, target) {
if (source.firstChild) {
target.appendChild(source.firstChild);
moveChildren(source, target);
}
}
/**
* Remove the child nodes from any DOM node
* @param {HTMLElement} node - target node
* @returns {undefined}
*/
function cleanNode(node) {
clearChildren(node.childNodes);
}
/**
* Clear multiple children in a node
* @param {HTMLElement[]} children - direct children nodes
* @returns {undefined}
*/
function clearChildren(children) {
Array.from(children).forEach(removeNode);
}
/**
* Remove a node from the DOM
* @param {HTMLElement} node - target node
* @returns {undefined}
*/
function removeNode(node) {
const {parentNode} = node;
if (node.remove)
node.remove();
/* istanbul ignore else */
else if (parentNode)
parentNode.removeChild(node);
}
const EACH = 0;
const IF = 1;
const SIMPLE = 2;
const TAG = 3;
const SLOT = 4;
var bindingTypes = {
EACH,
IF,
SIMPLE,
TAG,
SLOT
};
const ATTRIBUTE = 0;
const EVENT = 1;
const TEXT = 2;
const VALUE = 3;
var expressionTypes = {
ATTRIBUTE,
EVENT,
TEXT,
VALUE
};
/**
* Create the template meta object in case of <template> fragments
* @param {TemplateChunk} componentTemplate - template chunk object
* @returns {Object} the meta property that will be passed to the mount function of the TemplateChunk
*/
function createTemplateMeta(componentTemplate) {
const fragment = componentTemplate.dom.cloneNode(true);
return {
avoidDOMInjection: true,
fragment,
children: Array.from(fragment.childNodes)
}
}
const {indexOf, slice} = [];
const append = (get, parent, children, start, end, before) => {
const isSelect = 'selectedIndex' in parent;
let noSelection = isSelect;
while (start < end) {
const child = get(children[start], 1);
parent.insertBefore(child, before);
if (isSelect && noSelection && child.selected) {
noSelection = !noSelection;
let {selectedIndex} = parent;
parent.selectedIndex = selectedIndex < 0 ?
start :
indexOf.call(parent.querySelectorAll('option'), child);
}
start++;
}
};
const eqeq = (a, b) => a == b;
const identity = O => O;
const indexOf$1 = (
moreNodes,
moreStart,
moreEnd,
lessNodes,
lessStart,
lessEnd,
compare
) => {
const length = lessEnd - lessStart;
/* istanbul ignore if */
if (length < 1)
return -1;
while ((moreEnd - moreStart) >= length) {
let m = moreStart;
let l = lessStart;
while (
m < moreEnd &&
l < lessEnd &&
compare(moreNodes[m], lessNodes[l])
) {
m++;
l++;
}
if (l === lessEnd)
return moreStart;
moreStart = m + 1;
}
return -1;
};
const isReversed = (
futureNodes,
futureEnd,
currentNodes,
currentStart,
currentEnd,
compare
) => {
while (
currentStart < currentEnd &&
compare(
currentNodes[currentStart],
futureNodes[futureEnd - 1]
)) {
currentStart++;
futureEnd--;
} return futureEnd === 0;
};
const next = (get, list, i, length, before) => i < length ?
get(list[i], 0) :
(0 < i ?
get(list[i - 1], -0).nextSibling :
before);
const remove = (get, children, start, end) => {
while (start < end)
drop(get(children[start++], -1));
};
// - - - - - - - - - - - - - - - - - - -
// diff related constants and utilities
// - - - - - - - - - - - - - - - - - - -
const DELETION = -1;
const INSERTION = 1;
const SKIP = 0;
const SKIP_OND = 50;
const HS = (
futureNodes,
futureStart,
futureEnd,
futureChanges,
currentNodes,
currentStart,
currentEnd,
currentChanges
) => {
let k = 0;
/* istanbul ignore next */
let minLen = futureChanges < currentChanges ? futureChanges : currentChanges;
const link = Array(minLen++);
const tresh = Array(minLen);
tresh[0] = -1;
for (let i = 1; i < minLen; i++)
tresh[i] = currentEnd;
const nodes = currentNodes.slice(currentStart, currentEnd);
for (let i = futureStart; i < futureEnd; i++) {
const index = nodes.indexOf(futureNodes[i]);
if (-1 < index) {
const idxInOld = index + currentStart;
k = findK(tresh, minLen, idxInOld);
/* istanbul ignore else */
if (-1 < k) {
tresh[k] = idxInOld;
link[k] = {
newi: i,
oldi: idxInOld,
prev: link[k - 1]
};
}
}
}
k = --minLen;
--currentEnd;
while (tresh[k] > currentEnd) --k;
minLen = currentChanges + futureChanges - k;
const diff = Array(minLen);
let ptr = link[k];
--futureEnd;
while (ptr) {
const {newi, oldi} = ptr;
while (futureEnd > newi) {
diff[--minLen] = INSERTION;
--futureEnd;
}
while (currentEnd > oldi) {
diff[--minLen] = DELETION;
--currentEnd;
}
diff[--minLen] = SKIP;
--futureEnd;
--currentEnd;
ptr = ptr.prev;
}
while (futureEnd >= futureStart) {
diff[--minLen] = INSERTION;
--futureEnd;
}
while (currentEnd >= currentStart) {
diff[--minLen] = DELETION;
--currentEnd;
}
return diff;
};
// this is pretty much the same petit-dom code without the delete map part
// https://github.com/yelouafi/petit-dom/blob/bd6f5c919b5ae5297be01612c524c40be45f14a7/src/vdom.js#L556-L561
const OND = (
futureNodes,
futureStart,
rows,
currentNodes,
currentStart,
cols,
compare
) => {
const length = rows + cols;
const v = [];
let d, k, r, c, pv, cv, pd;
outer: for (d = 0; d <= length; d++) {
/* istanbul ignore if */
if (d > SKIP_OND)
return null;
pd = d - 1;
/* istanbul ignore next */
pv = d ? v[d - 1] : [0, 0];
cv = v[d] = [];
for (k = -d; k <= d; k += 2) {
if (k === -d || (k !== d && pv[pd + k - 1] < pv[pd + k + 1])) {
c = pv[pd + k + 1];
} else {
c = pv[pd + k - 1] + 1;
}
r = c - k;
while (
c < cols &&
r < rows &&
compare(
currentNodes[currentStart + c],
futureNodes[futureStart + r]
)
) {
c++;
r++;
}
if (c === cols && r === rows) {
break outer;
}
cv[d + k] = c;
}
}
const diff = Array(d / 2 + length / 2);
let diffIdx = diff.length - 1;
for (d = v.length - 1; d >= 0; d--) {
while (
c > 0 &&
r > 0 &&
compare(
currentNodes[currentStart + c - 1],
futureNodes[futureStart + r - 1]
)
) {
// diagonal edge = equality
diff[diffIdx--] = SKIP;
c--;
r--;
}
if (!d)
break;
pd = d - 1;
/* istanbul ignore next */
pv = d ? v[d - 1] : [0, 0];
k = c - r;
if (k === -d || (k !== d && pv[pd + k - 1] < pv[pd + k + 1])) {
// vertical edge = insertion
r--;
diff[diffIdx--] = INSERTION;
} else {
// horizontal edge = deletion
c--;
diff[diffIdx--] = DELETION;
}
}
return diff;
};
const applyDiff = (
diff,
get,
parentNode,
futureNodes,
futureStart,
currentNodes,
currentStart,
currentLength,
before
) => {
const live = [];
const length = diff.length;
let currentIndex = currentStart;
let i = 0;
while (i < length) {
switch (diff[i++]) {
case SKIP:
futureStart++;
currentIndex++;
break;
case INSERTION:
// TODO: bulk appends for sequential nodes
live.push(futureNodes[futureStart]);
append(
get,
parentNode,
futureNodes,
futureStart++,
futureStart,
currentIndex < currentLength ?
get(currentNodes[currentIndex], 0) :
before
);
break;
case DELETION:
currentIndex++;
break;
}
}
i = 0;
while (i < length) {
switch (diff[i++]) {
case SKIP:
currentStart++;
break;
case DELETION:
// TODO: bulk removes for sequential nodes
if (-1 < live.indexOf(currentNodes[currentStart]))
currentStart++;
else
remove(
get,
currentNodes,
currentStart++,
currentStart
);
break;
}
}
};
const findK = (ktr, length, j) => {
let lo = 1;
let hi = length;
while (lo < hi) {
const mid = ((lo + hi) / 2) >>> 0;
if (j < ktr[mid])
hi = mid;
else
lo = mid + 1;
}
return lo;
};
const smartDiff = (
get,
parentNode,
futureNodes,
futureStart,
futureEnd,
futureChanges,
currentNodes,
currentStart,
currentEnd,
currentChanges,
currentLength,
compare,
before
) => {
applyDiff(
OND(
futureNodes,
futureStart,
futureChanges,
currentNodes,
currentStart,
currentChanges,
compare
) ||
HS(
futureNodes,
futureStart,
futureEnd,
futureChanges,
currentNodes,
currentStart,
currentEnd,
currentChanges
),
get,
parentNode,
futureNodes,
futureStart,
currentNodes,
currentStart,
currentLength,
before
);
};
const drop = node => (node.remove || dropChild).call(node);
function dropChild() {
const {parentNode} = this;
/* istanbul ignore else */
if (parentNode)
parentNode.removeChild(this);
}
/*! (c) 2018 Andrea Giammarchi (ISC) */
const domdiff = (
parentNode, // where changes happen
currentNodes, // Array of current items/nodes
futureNodes, // Array of future items/nodes
options // optional object with one of the following properties
// before: domNode
// compare(generic, generic) => true if same generic
// node(generic) => Node
) => {
if (!options)
options = {};
const compare = options.compare || eqeq;
const get = options.node || identity;
const before = options.before == null ? null : get(options.before, 0);
const currentLength = currentNodes.length;
let currentEnd = currentLength;
let currentStart = 0;
let futureEnd = futureNodes.length;
let futureStart = 0;
// common prefix
while (
currentStart < currentEnd &&
futureStart < futureEnd &&
compare(currentNodes[currentStart], futureNodes[futureStart])
) {
currentStart++;
futureStart++;
}
// common suffix
while (
currentStart < currentEnd &&
futureStart < futureEnd &&
compare(currentNodes[currentEnd - 1], futureNodes[futureEnd - 1])
) {
currentEnd--;
futureEnd--;
}
const currentSame = currentStart === currentEnd;
const futureSame = futureStart === futureEnd;
// same list
if (currentSame && futureSame)
return futureNodes;
// only stuff to add
if (currentSame && futureStart < futureEnd) {
append(
get,
parentNode,
futureNodes,
futureStart,
futureEnd,
next(get, currentNodes, currentStart, currentLength, before)
);
return futureNodes;
}
// only stuff to remove
if (futureSame && currentStart < currentEnd) {
remove(
get,
currentNodes,
currentStart,
currentEnd
);
return futureNodes;
}
const currentChanges = currentEnd - currentStart;
const futureChanges = futureEnd - futureStart;
let i = -1;
// 2 simple indels: the shortest sequence is a subsequence of the longest
if (currentChanges < futureChanges) {
i = indexOf$1(
futureNodes,
futureStart,
futureEnd,
currentNodes,
currentStart,
currentEnd,
compare
);
// inner diff
if (-1 < i) {
append(
get,
parentNode,
futureNodes,
futureStart,
i,
get(currentNodes[currentStart], 0)
);
append(
get,
parentNode,
futureNodes,
i + currentChanges,
futureEnd,
next(get, currentNodes, currentEnd, currentLength, before)
);
return futureNodes;
}
}
/* istanbul ignore else */
else if (futureChanges < currentChanges) {
i = indexOf$1(
currentNodes,
currentStart,
currentEnd,
futureNodes,
futureStart,
futureEnd,
compare
);
// outer diff
if (-1 < i) {
remove(
get,
currentNodes,
currentStart,
i
);
remove(
get,
currentNodes,
i + futureChanges,
currentEnd
);
return futureNodes;
}
}
// common case with one replacement for many nodes
// or many nodes replaced for a single one
/* istanbul ignore else */
if ((currentChanges < 2 || futureChanges < 2)) {
append(
get,
parentNode,
futureNodes,
futureStart,
futureEnd,
get(currentNodes[currentStart], 0)
);
remove(
get,
currentNodes,
currentStart,
currentEnd
);
return futureNodes;
}
// the half match diff part has been skipped in petit-dom
// https://github.com/yelouafi/petit-dom/blob/bd6f5c919b5ae5297be01612c524c40be45f14a7/src/vdom.js#L391-L397
// accordingly, I think it's safe to skip in here too
// if one day it'll come out like the speediest thing ever to do
// then I might add it in here too
// Extra: before going too fancy, what about reversed lists ?
// This should bail out pretty quickly if that's not the case.
if (
currentChanges === futureChanges &&
isReversed(
futureNodes,
futureEnd,
currentNodes,
currentStart,
currentEnd,
compare
)
) {
append(
get,
parentNode,
futureNodes,
futureStart,
futureEnd,
next(get, currentNodes, currentEnd, currentLength, before)
);
return futureNodes;
}
// last resort through a smart diff
smartDiff(
get,
parentNode,
futureNodes,
futureStart,
futureEnd,
futureChanges,
currentNodes,
currentStart,
currentEnd,
currentChanges,
currentLength,
compare,
before
);
return futureNodes;
};
/**
* Quick type checking
* @param {*} element - anything
* @param {string} type - type definition
* @returns {boolean} true if the type corresponds
*/
function checkType(element, type) {
return typeof element === type
}
/**
* Check if an element is part of an svg
* @param {HTMLElement} el - element to check
* @returns {boolean} true if we are in an svg context
*/
function isSvg(el) {
const owner = el.ownerSVGElement;
return !!owner || owner === null
}
/**
* Check if an element is a template tag
* @param {HTMLElement} el - element to check
* @returns {boolean} true if it's a <template>
*/
function isTemplate(el) {
return !isNil(el.content)
}
/**
* Check that will be passed if its argument is a function
* @param {*} value - value to check
* @returns {boolean} - true if the value is a function
*/
function isFunction(value) {
return checkType(value, 'function')
}
/**
* Check if a value is a Boolean
* @param {*} value - anything
* @returns {boolean} true only for the value is a boolean
*/
function isBoolean(value) {
return checkType(value, 'boolean')
}
/**
* Check if a value is an Object
* @param {*} value - anything
* @returns {boolean} true only for the value is an object
*/
function isObject(value) {
return !isNil(value) && checkType(value, 'object')
}
/**
* Check if a value is null or undefined
* @param {*} value - anything
* @returns {boolean} true only for the 'undefined' and 'null' types
*/
function isNil(value) {
return value === null || value === undefined
}
const UNMOUNT_SCOPE = Symbol('unmount');
const EachBinding = Object.seal({
// dynamic binding properties
// childrenMap: null,
// node: null,
// root: null,
// condition: null,
// evaluate: null,
// template: null,
// isTemplateTag: false,
nodes: [],
// getKey: null,
// indexName: null,
// itemName: null,
// afterPlaceholder: null,
// placeholder: null,
// API methods
mount(scope, parentScope) {
return this.update(scope, parentScope)
},
update(scope, parentScope) {
const { placeholder, nodes, childrenMap } = this;
const collection = scope === UNMOUNT_SCOPE ? null : this.evaluate(scope);
const items = collection ? Array.from(collection) : [];
const parent = placeholder.parentNode;
// prepare the diffing
const {
newChildrenMap,
batches,
futureNodes
} = createPatch(items, scope, parentScope, this);
// patch the DOM only if there are new nodes
domdiff(parent, nodes, futureNodes, {
before: placeholder,
node: patch(
Array.from(childrenMap.values()),
parentScope
)
});
// trigger the mounts and the updates
batches.forEach(fn => fn());
// update the children map
this.childrenMap = newChildrenMap;
this.nodes = futureNodes;
return this
},
unmount(scope, parentScope) {
this.update(UNMOUNT_SCOPE, parentScope);
return this
}
});
/**
* Patch the DOM while diffing
* @param {TemplateChunk[]} redundant - redundant tepmplate chunks
* @param {*} parentScope - scope of the parent template
* @returns {Function} patch function used by domdiff
*/
function patch(redundant, parentScope) {
return (item, info) => {
if (info < 0) {
const element = redundant.pop();
if (element) {
const {template, context} = element;
// notice that we pass null as last argument because
// the root node and its children will be removed by domdiff
template.unmount(context, parentScope, null);
}
}
return item
}
}
/**
* Check whether a template must be filtered from a loop
* @param {Function} condition - filter function
* @param {Object} context - argument passed to the filter function
* @returns {boolean} true if this item should be skipped
*/
function mustFilterItem(condition, context) {
return condition ? Boolean(condition(context)) === false : false
}
/**
* Extend the scope of the looped template
* @param {Object} scope - current template scope
* @param {string} options.itemName - key to identify the looped item in the new context
* @param {string} options.indexName - key to identify the index of the looped item
* @param {number} options.index - current index
* @param {*} options.item - collection item looped
* @returns {Object} enhanced scope object
*/
function extendScope(scope, {itemName, indexName, index, item}) {
scope[itemName] = item;
if (indexName) scope[indexName] = index;
return scope
}
/**
* Loop the current template items
* @param {Array} items - expression collection value
* @param {*} scope - template scope
* @param {*} parentScope - scope of the parent template
* @param {EeachBinding} binding - each binding object instance
* @returns {Object} data
* @returns {Map} data.newChildrenMap - a Map containing the new children template structure
* @returns {Array} data.batches - array containing the template lifecycle functions to trigger
* @returns {Array} data.futureNodes - array containing the nodes we need to diff
*/
function createPatch(items, scope, parentScope, binding) {
const { condition, template, childrenMap, itemName, getKey, indexName, root, isTemplateTag } = binding;
const newChildrenMap = new Map();
const batches = [];
const futureNodes = [];
items.forEach((item, index) => {
const context = extendScope(Object.create(scope), {itemName, indexName, index, item});
const key = getKey ? getKey(context) : index;
const oldItem = childrenMap.get(key);
if (mustFilterItem(condition, context)) {
return
}
const componentTemplate = oldItem ? oldItem.template : template.clone();
const el = oldItem ? componentTemplate.el : root.cloneNode();
const mustMount = !oldItem;
const meta = isTemplateTag && mustMount ? createTemplateMeta(componentTemplate) : {};
if (mustMount) {
batches.push(() => componentTemplate.mount(el, context, parentScope, meta));
} else {
batches.push(() => componentTemplate.update(context, parentScope));
}
// create the collection of nodes to update or to add
// in case of template tags we need to add all its children nodes
if (isTemplateTag) {
const children = meta.children || componentTemplate.children;
futureNodes.push(...children);
} else {
futureNodes.push(el);
}
// delete the old item from the children map
childrenMap.delete(key);
// update the children map
newChildrenMap.set(key, {
template: componentTemplate,
context,
index
});
});
return {
newChildrenMap,
batches,
futureNodes
}
}
function create(node, { evaluate, condition, itemName, indexName, getKey, template }) {
const placeholder = document.createTextNode('');
const parent = node.parentNode;
const root = node.cloneNode();
parent.insertBefore(placeholder, node);
removeNode(node);
return {
...EachBinding,
childrenMap: new Map(),
node,
root,
condition,
evaluate,
isTemplateTag: isTemplate(root),
template: template.createDOM(node),
getKey,
indexName,
itemName,
placeholder
}
}
/**
* Binding responsible for the `if` directive
*/
const IfBinding = Object.seal({
// dynamic binding properties
// node: null,
// evaluate: null,
// isTemplateTag: false,
// placeholder: null,
// template: null,
// API methods
mount(scope, parentScope) {
return this.update(scope, parentScope)
},
update(scope, parentScope) {
const value = !!this.evaluate(scope);
const mustMount = !this.value && value;
const mustUnmount = this.value && !value;
const mount = () => {
const pristine = this.node.cloneNode();
this.placeholder.parentNode.insertBefore(pristine, this.placeholder);
this.template = this.template.clone();
this.template.mount(pristine, scope, parentScope);
};
switch (true) {
case mustMount:
mount();
break
case mustUnmount:
this.unmount(scope);
break
default:
if (value) this.template.update(scope, parentScope);
}
this.value = value;
return this
},
unmount(scope, parentScope) {
this.template.unmount(scope, parentScope, true);
return this
}
});
function create$1(node, { evaluate, template }) {
const parent = node.parentNode;
const placeholder = document.createTextNode('');
parent.insertBefore(placeholder, node);
removeNode(node);
return {
...IfBinding,
node,
evaluate,
placeholder,
template: template.createDOM(node)
}
}
/**
* Returns the memoized (cached) function.
* // borrowed from https://www.30secondsofcode.org/js/s/memoize
* @param {Function} fn - function to memoize
* @returns {Function} memoize function
*/
function memoize(fn) {
const cache = new Map();
const cached = val => {
return cache.has(val) ? cache.get(val) : cache.set(val, fn.call(this, val)) && cache.get(val)
};
cached.cache = cache;
return cached
}
/**
* Evaluate a list of attribute expressions
* @param {Array} attributes - attribute expressions generated by the riot compiler
* @returns {Object} key value pairs with the result of the computation
*/
function evaluateAttributeExpressions(attributes) {
return attributes.reduce((acc, attribute) => {
const {value, type} = attribute;
switch (true) {
// spread attribute
case !attribute.name && type === ATTRIBUTE:
return {
...acc,
...value
}
// value attribute
case type === VALUE:
acc.value = attribute.value;
break
// normal attributes
default:
acc[dashToCamelCase(attribute.name)] = attribute.value;
}
return acc
}, {})
}
const REMOVE_ATTRIBUTE = 'removeAttribute';
const SET_ATTIBUTE = 'setAttribute';
const ElementProto = typeof Element === 'undefined' ? {} : Element.prototype;
const isNativeHtmlProperty = memoize(name => ElementProto.hasOwnProperty(name) ); // eslint-disable-line
/**
* Add all the attributes provided
* @param {HTMLElement} node - target node
* @param {Object} attributes - object containing the attributes names and values
* @returns {undefined} sorry it's a void function :(
*/
function setAllAttributes(node, attributes) {
Object
.entries(attributes)
.forEach(([name, value]) => attributeExpression(node, { name }, value));
}
/**
* Remove all the attributes provided
* @param {HTMLElement} node - target node
* @param {Object} newAttributes - object containing all the new attribute names
* @param {Object} oldAttributes - object containing all the old attribute names
* @returns {undefined} sorry it's a void function :(
*/
function removeAllAttributes(node, newAttributes, oldAttributes) {
const newKeys = newAttributes ? Object.keys(newAttributes) : [];
Object
.keys(oldAttributes)
.filter(name => !newKeys.includes(name))
.forEach(attribute => node.removeAttribute(attribute));
}
/**
* This methods handles the DOM attributes updates
* @param {HTMLElement} node - target node
* @param {Object} expression - expression object
* @param {string} expression.name - attribute name
* @param {*} value - new expression value
* @param {*} oldValue - the old expression cached value
* @returns {undefined}
*/
function attributeExpression(node, { name }, value, oldValue) {
// is it a spread operator? {...attributes}
if (!name) {
if (oldValue) {
// remove all the old attributes
removeAllAttributes(node, value, oldValue);
}
// is the value still truthy?
if (value) {
setAllAttributes(node, value);
}
return
}
// handle boolean attributes
if (
!isNativeHtmlProperty(name) && (
isBoolean(value) ||
isObject(value) ||
isFunction(value)
)
) {
node[name] = value;
}
node[getMethod(value)](name, normalizeValue(name, value));
}
/**
* Get the attribute modifier method
* @param {*} value - if truthy we return `setAttribute` othewise `removeAttribute`
* @returns {string} the node attribute modifier method name
*/
function getMethod(value) {
return isNil(value) ||
value === false ||
value === '' ||
isObject(value) ||
isFunction(value) ?
REMOVE_ATTRIBUTE :
SET_ATTIBUTE
}
/**
* Get the value as string
* @param {string} name - attribute name
* @param {*} value - user input value
* @returns {string} input value as string
*/
function normalizeValue(name, value) {
// be sure that expressions like selected={ true } will be always rendered as selected='selected'
if (value === true) return name
return value
}
const RE_EVENTS_PREFIX = /^on/;
const getCallbackAndOptions = value => Array.isArray(value) ? value : [value, false];
// see also https://medium.com/@WebReflection/dom-handleevent-a-cross-platform-standard-since-year-2000-5bf17287fd38
const EventListener = {
handleEvent(event) {
this[event.type](event);
}
};
const ListenersWeakMap = new WeakMap();
const createListener = node => {
const listener = Object.create(EventListener);
ListenersWeakMap.set(node, listener);
return listener
};
/**
* Set a new event listener
* @param {HTMLElement} node - target node
* @param {Object} expression - expression object
* @param {string} expression.name - event name
* @param {*} value - new expression value
* @returns {value} the callback just received
*/
function eventExpression(node, { name }, value) {
const normalizedEventName = name.replace(RE_EVENTS_PREFIX, '');
const eventListener = ListenersWeakMap.get(node) || createListener(node);
const [callback, options] = getCallbackAndOptions(value);
const handler = eventListener[normalizedEventName];
const mustRemoveEvent = handler && !callback;
const mustAddEvent = callback && !handler;
if (mustRemoveEvent) {
node.removeEventListener(normalizedEventName, eventListener);
}
if (mustAddEvent) {
node.addEventListener(normalizedEventName, eventListener, options);
}
eventListener[normalizedEventName] = callback;
}
/**
* Normalize the user value in order to render a empty string in case of falsy values
* @param {*} value - user input value
* @returns {string} hopefully a string
*/
function normalizeStringValue(value) {
return isNil(value) ? '' : value
}
/**
* Get the the target text node to update or create one from of a comment node
* @param {HTMLElement} node - any html element containing childNodes
* @param {number} childNodeIndex - index of the text node in the childNodes list
* @returns {HTMLTextNode} the text node to update
*/
const getTextNode = (node, childNodeIndex) => {
const target = node.childNodes[childNodeIndex];
if (target.nodeType === Node.COMMENT_NODE) {
const textNode = document.createTextNode('');
node.replaceChild(textNode, target);
return textNode
}
return target
};
/**
* This methods handles a simple text expression update
* @param {HTMLElement} node - target node
* @param {Object} data - expression object
* @param {*} value - new expression value
* @returns {undefined}
*/
function textExpression(node, data, value) {
node.data = normalizeStringValue(value);
}
/**
* This methods handles the input fileds value updates
* @param {HTMLElement} node - target node
* @param {Object} expression - expression object
* @param {*} value - new expression value
* @returns {undefined}
*/
function valueExpression(node, expression, value) {
node.value = normalizeStringValue(value);
}
var expressions = {
[ATTRIBUTE]: attributeExpression,
[EVENT]: eventExpression,
[TEXT]: textExpression,
[VALUE]: valueExpression
};
const Expression = Object.seal({
// Static props
// node: null,
// value: null,
// API methods
/**
* Mount the expression evaluating its initial value
* @param {*} scope - argument passed to the expression to evaluate its current values
* @returns {Expression} self
*/
mount(scope) {
// hopefully a pure function
this.value = this.evaluate(scope);
// IO() DOM updates
apply(this, this.value);
return this
},
/**
* Update the expression if its value changed
* @param {*} scope - argument passed to the expression to evaluate its current values
* @returns {Expression} self
*/
update(scope) {
// pure function
const value = this.evaluate(scope);
if (this.value !== value) {
// IO() DOM updates
apply(this, value);
this.value = value;
}
return this
},
/**
* Expression teardown method
* @returns {Expression} self
*/
unmount() {
// unmount only the event handling expressions
if (this.type === EVENT) apply(this, null);
return this
}
});
/**
* IO() function to handle the DOM updates
* @param {Expression} expression - expression object
* @param {*} value - current expression value
* @returns {undefined}
*/
function apply(expression, value) {
return expressions[expression.type](expression.node, expression, value, expression.value)
}
function create$2(node, data) {
return {
...Expression,
...data,
node: data.type === TEXT ?
getTextNode(node, data.childNodeIndex) :
node
}
}
/**
* Create a flat object having as keys a list of methods that if dispatched will propagate
* on the whole collection
* @param {Array} collection - collection to iterate
* @param {Array<string>} methods - methods to execute on each item of the collection
* @param {*} context - context returned by the new methods created
* @returns {Object} a new object to simplify the the nested methods dispatching
*/
function flattenCollectionMethods(collection, methods, context) {
return methods.reduce((acc, method) => {
return {
...acc,
[method]: (scope) => {
return collection.map(item => item[method](scope)) && context
}
}
}, {})
}
function create$3(node, { expressions }) {
return {
...flattenCollectionMethods(
expressions.map(expression => create$2(node, expression)),
['mount', 'update', 'unmount']
)
}
}
// Riot.js constants that can be used accross more modules
const
PARENT_KEY_SYMBOL = Symbol('parent');
function extendParentScope(attributes, scope, parentScope) {
if (!attributes || !attributes.length) return parentScope
const expressions = attributes.map(attr => ({
...attr,
value: attr.evaluate(scope)
}));
return Object.assign(
Object.create(parentScope || null),
evaluateAttributeExpressions(expressions)
)
}
// this function is only meant to fix an edge case
// https://github.com/riot/riot/issues/2842
const getRealParent = (scope, parentScope) => parentScope ?
parentScope === scope ? scope[PARENT_KEY_SYMBOL] : parentScope
: undefined;
const SlotBinding = Object.seal({
// dynamic binding properties
// node: null,
// name: null,
attributes: [],
// template: null,
getTemplateScope(scope, parentScope) {
return extendParentScope(this.attributes, scope, parentScope)
},
// API methods
mount(scope, parentScope) {
const templateData = scope.slots ? scope.slots.find(({id}) => id === this.name) : false;
const {parentNode} = this.node;
const realParent = getRealParent(scope, parentScope);
this.template = templateData && create$6(
templateData.html,
templateData.bindings
).createDOM(parentNode);
if (this.template) {
this.template.mount(this.node, this.getTemplateScope(scope, realParent), realParent);
this.template.children = moveSlotInnerContent(this.node);
}
removeNode(this.node);
return this
},
update(scope, parentScope) {
if (this.template) {
const realParent = getRealParent(scope, parentScope);
this.template.update(this.getTemplateScope(scope, realParent), realParent);
}
return this
},
unmount(scope, parentScope, mustRemoveRoot) {
if (this.template) {
this.template.unmount(this.getTemplateScope(scope, parentScope), null, mustRemoveRoot);
}
return this
}
});
/**
* Move the inner content of the slots outside of them
* @param {HTMLNode} slot - slot node
* @param {HTMLElement} children - array to fill with the child nodes detected
* @returns {HTMLElement[]} list of the node moved
*/
function moveSlotInnerContent(slot, children = []) {
const child = slot.firstChild;
if (child) {
slot.parentNode.insertBefore(child, slot);
return [child, ...moveSlotInnerContent(slot)]
}
return children
}
/**
* Create a single slot binding
* @param {HTMLElement} node - slot node
* @param {string} options.name - slot id
* @returns {Object} Slot binding object
*/
function createSlot(node, { name, attributes }) {
return {
...SlotBinding,
attributes,
node,
name
}
}
/**
* Create a new tag object if it was registered before, otherwise fallback to the simple
* template chunk
* @param {Function} component - component factory function
* @param {Array<Object>} slots - array containing the slots markup
* @param {Array} attributes - dynamic attributes that will be received by the tag element
* @returns {TagImplementation|TemplateChunk} a tag implementation or a template chunk as fallback
*/
function getTag(component, slots = [], attributes = []) {
// if this tag was registered before we will return its implementation
if (component) {
return component({ slots, attributes })
}
// otherwise we return a template chunk
return create$6(slotsToMarkup(slots), [
...slotBindings(slots), {
// the attributes should be registered as binding
// if we fallback to a normal template chunk
expressions: attributes.map(attr => {
return {
type: ATTRIBUTE,
...attr
}
})
}
])
}
/**
* Merge all the slots bindings into a single array
* @param {Array<Object>} slots - slots collection
* @returns {Array<Bindings>} flatten bindings array
*/
function slotBindings(slots) {
return slots.reduce((acc, { bindings }) => acc.concat(bindings), [])
}
/**
* Merge all the slots together in a single markup string
* @param {Array<Object>} slots - slots collection
* @returns {string} markup of all the slots in a single string
*/
function slotsToMarkup(slots) {
return slots.reduce((acc, slot) => {
return acc + slot.html
}, '')
}
const TagBinding = Object.seal({
// dynamic binding properties
// node: null,
// evaluate: null,
// name: null,
// slots: null,
// tag: null,
// attributes: null,
// getComponent: null,
mount(scope) {
return this.update(scope)
},
update(scope, parentScope) {
const name = this.evaluate(scope);
// simple update
if (name === this.name) {
this.tag.update(scope);
} else {
// unmount the old tag if it exists
this.unmount(scope, parentScope, true);
// mount the new tag
this.name = name;
this.tag = getTag(this.getComponent(name), this.slots, this.attributes);
this.tag.mount(this.node, scope);
}
return this
},
unmount(scope, parentScope, keepRootTag) {
if (this.tag) {
// keep the root tag
this.tag.unmount(keepRootTag);
}
return this
}
});
function create$4(node, { evaluate, getComponent, slots, attributes }) {
return {
...TagBinding,
node,
evaluate,
slots,
attributes,
getComponent
}
}
var bindings = {
[IF]: create$1,
[SIMPLE]: create$3,
[EACH]: create,
[TAG]: create$4,
[SLOT]: createSlot
};
/**
* Text expressions in a template tag will get childNodeIndex value normalized
* depending on the position of the <template> tag offset
* @param {Expression[]} expressions - riot expressions array
* @param {number} textExpressionsOffset - offset of the <template> tag
* @returns {Expression[]} expressions containing the text expressions normalized
*/
function fixTextExpressionsOffset(expressions, textExpressionsOffset) {
return expressions.map(e => e.type === TEXT ? {
...e,
childNodeIndex: e.childNodeIndex + textExpressionsOffset
} : e)
}
/**
* Bind a new expression object to a DOM node
* @param {HTMLElement} root - DOM node where to bind the expression
* @param {Object} binding - binding data
* @param {number|null} templateTagOffset - if it's defined we need to fix the text expressions childNodeIndex offset
* @returns {Binding} Binding object
*/
function create$5(root, binding, templateTagOffset) {
const { selector, type, redundantAttribute, expressions } = binding;
// find the node to apply the bindings
const node = selector ? root.querySelector(selector) : root;
// remove eventually additional attributes created only to select this node
if (redundantAttribute) node.removeAttribute(redundantAttribute);
const bindingExpressions = expressions || [];
// init the binding
return (bindings[type] || bindings[SIMPLE])(
node,
{
...binding,
expressions: templateTagOffset && !selector ?
fixTextExpressionsOffset(bindingExpressions, templateTagOffset) :
bindingExpressions
}
)
}
// in this case a simple innerHTML is enough
function createHTMLTree(html, root) {
const template = isTemplate(root) ? root : document.createElement('template');
template.innerHTML = html;
return template.content
}
// for svg nodes we need a bit more work
function createSVGTree(html, container) {
// create the SVGNode
const svgNode = container.ownerDocument.importNode(
new window.DOMParser()
.parseFromString(
`<svg xmlns="http://www.w3.org/2000/svg">${html}</svg>`,
'application/xml'
)
.documentElement,
true
);
return svgNode
}
/**
* Create the DOM that will be injected
* @param {Object} root - DOM node to find out the context where the fragment will be created
* @param {string} html - DOM to create as string
* @returns {HTMLDocumentFragment|HTMLElement} a new html fragment
*/
function createDOMTree(root, html) {
if (isSvg(root)) return createSVGTree(html, root)
return createHTMLTree(html, root)
}
/**
* Inject the DOM tree into a target node
* @param {HTMLElement} el - target element
* @param {HTMLFragment|SVGElement} dom - dom tree to inject
* @returns {undefined}
*/
function injectDOM(el, dom) {
switch (true) {
case isSvg(el):
moveChildren(dom, el);
break
case isTemplate(el):
el.parentNode.replaceChild(dom, el);
break
default:
el.appendChild(dom);
}
}
/**
* Create the Template DOM skeleton
* @param {HTMLElement} el - root node where the DOM will be injected
* @param {string} html - markup that will be injected into the root node
* @returns {HTMLFragment} fragment that will be injected into the root node
*/
function createTemplateDOM(el, html) {
return html && (typeof html === 'string' ?
createDOMTree(el, html) :
html)
}
/**
* Template Chunk model
* @type {Object}
*/
const TemplateChunk = Object.freeze({
// Static props
// bindings: null,
// bindingsData: null,
// html: null,
// isTemplateTag: false,
// fragment: null,
// children: null,
// dom: null,
// el: null,
/**
* Create the template DOM structure that will be cloned on each mount
* @param {HTMLElement} el - the root node
* @returns {TemplateChunk} self
*/
createDOM(el) {
// make sure that the DOM gets created before cloning the template
this.dom = this.dom || createTemplateDOM(el, this.html);
return this
},
// API methods
/**
* Attach the template to a DOM node
* @param {HTMLElement} el - target DOM node
* @param {*} scope - template data
* @param {*} parentScope - scope of the parent template tag
* @param {Object} meta - meta properties needed to handle the <template> tags in loops
* @returns {TemplateChunk} self
*/
mount(el, scope, parentScope, meta = {}) {
if (!el) throw new Error('Please provide DOM node to mount properly your template')
if (this.el) this.unmount(scope);
// <template> tags require a bit more work
// the template fragment might be already created via meta outside of this call
const {fragment, children, avoidDOMInjection} = meta;
// <template> bindings of course can not have a root element
// so we check the parent node to set the query selector bindings
const {parentNode} = children ? children[0] : el;
const isTemplateTag = isTemplate(el);
const templateTagOffset = isTemplateTag ? Math.max(
Array.from(parentNode.childNodes).indexOf(el),
0
) : null;
this.isTemplateTag = isTemplateTag;
// create the DOM if it wasn't created before
this.createDOM(el);
if (this.dom) {
// create the new template dom fragment if it want already passed in via meta
this.fragment = fragment || this.dom.cloneNode(true);
}
// store root node
// notice that for template tags the root note will be the parent tag
this.el = this.isTemplateTag ? parentNode : el;
// create the children array only for the <template> fragments
this.children = this.isTemplateTag ? children || Array.from(this.fragment.childNodes) : null;
// inject the DOM into the el only if a fragment is available
if (!avoidDOMInjection && this.fragment) injectDOM(el, this.fragment);
// create the bindings
this.bindings = this.bindingsData.map(binding => create$5(
this.el,
binding,
templateTagOffset
));
this.bindings.forEach(b => b.mount(scope, parentScope));
return this
},
/**
* Update the template with fresh data
* @param {*} scope - template data
* @param {*} parentScope - scope of the parent template tag
* @returns {TemplateChunk} self
*/
update(scope, parentScope) {
this.bindings.forEach(b => b.update(scope, parentScope));
return this
},
/**
* Remove the template from the node where it was initially mounted
* @param {*} scope - template data
* @param {*} parentScope - scope of the parent template tag
* @param {boolean|null} mustRemoveRoot - if true remove the root element,
* if false or undefined clean the root tag content, if null don't touch the DOM
* @returns {TemplateChunk} self
*/
unmount(scope, parentScope, mustRemoveRoot) {
if (this.el) {
this.bindings.forEach(b => b.unmount(scope, parentScope, mustRemoveRoot));
switch (true) {
// <template> tags should be treated a bit differently
// we need to clear their children only if it's explicitly required by the caller
// via mustRemoveRoot !== null
case this.children && mustRemoveRoot !== null:
clearChildren(this.children);
break
// remove the root node only if the mustRemoveRoot === true
case mustRemoveRoot === true:
removeNode(this.el);
break
// otherwise we clean the node children
case mustRemoveRoot !== null:
cleanNode(this.el);
break
}
this.el = null;
}
return this
},
/**
* Clone the template chunk
* @returns {TemplateChunk} a clone of this object resetting the this.el property
*/
clone() {
return {
...this,
el: null
}
}
});
/**
* Create a template chunk wiring also the bindings
* @param {string|HTMLElement} html - template string
* @param {Array} bindings - bindings collection
* @returns {TemplateChunk} a new TemplateChunk copy
*/
function create$6(html, bindings = []) {
return {
...TemplateChunk,
html,
bindingsData: bindings
}
}
export { bindingTypes, create$5 as createBinding, create$2 as createExpression, expressionTypes, create$6 as template };